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Amumu Build Guide by vascoleal

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League of Legends Build Guide Author vascoleal

AMUMU THE UNSTOPPABLE CHAMPION

vascoleal Last updated on June 24, 2014
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INTRODUCTION

Hey, I'm vascoleal and it's my first guide for MOBAfire. I hope you like.


The Amumu was my first champion in League of Legends, advised by one of my best friends "wyldeshadow7thst" which already playing League of Legends for more than one year. He and "hemareso" teach me to play.

I played a lot with Amumu was also my only champion but I loved playing with him because he is an AP offtank and therefore has lots of life and defense and doesn't need to do much damage with auto attacks if he used Despair and buy Sunfire Cape and with his Bandage Toss can arrive quickly to the enemy being very hard to escape him and his ultimate Curse of the Sad Mummy if well used makes winning many teamfights and makes you does kills and assists.
In beging i don't do very goods score but throughout time I star to do goods score and when I buy runes I stayed unstoppable and kill everythinhg and at that time I started to do triples, quadras and PENTA kills.
In early game if you don't are feeded because you go bot and want to help him no problem no stress because Amumu with this guide can stay feeded in mid game wihtout a problem.

Amumu can go jungler, bot, top and mid. And now you ask me: top??? Mid??? Yes top and mid, with Amumu you can go every were. Every time wich I go top 1 vs 2 I win this lane and stay feeded because they think can kill me but I'M Amumu THE UNSTOPPABLE CHAMPION. And mid they have scarry of you and go back.
If you go bot the lane was wins. Like if you go top
I don't like jungler because I'm not very good therefore i don't do good score in early game but like i said in mid game when started have teamfights my score improves and in late game my score was awesome.

I advice buying Amumu if you want have very goods scores and have fun.


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PROS / CONS

As is the case with every champion in League of Legends, Amumu has both significant strengths and weaknesses. It is a good idea to pick Amumu if your team lacks any significant bulk, is in need of a jungler, or would benefit from more CC. More specifically, Amumu synergizes well with AoE team compositions and those that deal a lot of magic damage, thanks to his passive Cursed Touch.



Pros





+Massive AoE damage
+Large amount of CC
+Quick clear time
+Efficient ganks
+Tanky while retaining a high damage output
+Powerful Ultimate space




Cons





-Squishy early game
-Susceptible to counter-jungling
-Blue buff dependent in jungle
-Ultimate has high cooldown
- Bandage Toss takes time to become accustomed to if used to champions with faster skill shots


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RUNES

Runes

Greater Mark of Magic Penetration
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Ability Power
3


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SUMMONERS SPELLS

If you wanna be tank and no jungler pick:


and


Heal: because at any time you can get some life for exemple save you or save your friend. And the Heal can make a difference in a teamfigth.

Flash: is the most useful summoner spell in the game. Can be used to chase, escape, dodge, etc.



If you wanna be jungler pick:


and

Smite:is used to clear camps more quickly, and secures camps from theft if timed correctly.

Flash: is the most useful summoner spell in the game. Can be used to chase, escape, dodge, etc quicly.



Others viable summoner spells:


and


Ghost: normally players choice between Flash and Ghost because both serve to escape or to kill but Flash is instantly and you can walk through walls if was necessary but Ghost is better if you wanna kill because you chase with your extraordinary speed and assure that kill.

Exhaust: can be used to escape without using Flash and Ghost and prevents the enemy escape. For exemple if the enemy is being attacked by the turret, lost more live because he had been more time to be attacked and you do a death easily.


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SKILL SEQUENCE

SKILLS TO TANK

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


SKILLS TO JUNGLER

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18