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Anivia Build Guide by Tims

Middle Anivia- A Comprehensive Guide

Middle Anivia- A Comprehensive Guide

Updated on January 2, 2013
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League of Legends Build Guide Author Tims Build Guide By Tims 7,496 Views 6 Comments
7,496 Views 6 Comments League of Legends Build Guide Author Tims Anivia Build Guide By Tims Updated on January 2, 2013
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1
Tims | January 1, 2013 11:50am
Sorry about the coding, I've been learning how to do that a lot. I decided to start making this just yesterday afternoon. I know it isn't very appealing, and am trying really hard to figure out how to break it up. I accidentally hit the publish button, and so now I'm kind of racing to fix everything. If you are patient with me I'll get all the coding figured out and finish all the sections I'm working on.
1
Meiyjhe (538) | January 1, 2013 8:05am
There is no coding, there is no item explanation, there is no tactic section, there is no conclusion, there is no ability explanation and you put summoner spells as the last chapter.

Yeah, you are missing a lot :P

I advice you to add everything I just summed up, because a guide must guide the reader through as much as possible :P.

Item explanation and an ability explanation is what most people expect from a guide.
Because these things will make people understand Anivia better and make people understand why your item choices are better than other item choices.

The coding will help people read the text, for it is more attractive to read AND if you use words like Cleanse or something, a newbie has no idea what that is. But if you say: Cleanse they say oooooohh!! So new guys understand the basic concept easier aswell.

Tactics section is also very adviced, for it will help people understanding the champion even more!
For a champion like Anivia, this is especially needed, for Anivia isn't an easy champion to play.

The missing conclusion/summary hurts my feelings because you did not finish your story :P. It is just like: BAM the end. It is better to round up the guide by saying things like: thank you all for reading, may I find many good Anivia players etc etc.

This is a lot of information perhaps, and I give this information to you to help you get this guide better :D

I did not vote yet, but if you update your guide the way I like, please, PM me, so I can upvote :D
Any questions? PM me aswell.

May you find many happy readers
-Meiyjhe
1
Retribution (52) | December 31, 2012 9:38pm
I actually think a lot of the information you currently have are really nice. I'm someone who has the patience to read through the big blocks of text, but I strongly suggest adding some BB coding ASAP to elaborate your guide. Frankly, 99+% of the League community do not have the patience to sit there and read.

Just a few suggestions:

For summoner spells: While Clarity is a better choice on Anivia than most other champions, I do not think it is ideal. Having Ignite or Teleport would allow you to be a far greater threat to the enemy team. If you find you're having trouble with mana supplies, I suggest a Boots -> Tear of the Goddess -> Chalice of Harmony sequence. Chalice of Harmony ( Athene's Unholy Grail) is actually one of the most beneficial items you can get as Anivia, and should be core every game regardless of situation.

Also, I suggest you switch out Spirit of the Spectral Wraith, because the item doesn't really benefit Anivia AT ALL. For one, you're not a jungler. Also, you don't really need to invest in spell vamp, because Anivia is a champion that is deceptively hard to kill, especially with an item like Rod of Ages.

Finally, I suggest you add in more information regarding general game play. The information you currently have are more dedicated to pre-game configurations, but doesn't really tell the reader how to actually play the champion.
1
HeadinPants (24) | December 31, 2012 7:49pm
CODING CODING CODING. Been where you are now, it's not fun to be ridiculed for not having enough coding, but it brings in up-votes and gets people to read more when it's more visually appealing.

For coding info, either click here or go to the "Builds and Guides" menu item and go to "getting started guide." I have this guide bookmarked, as it helps a lot, even when you get experienced in this area.

The ideas in the guide are good, but it could use much expasion. Try talking about game phases, team fights, and so on.

Biggest thing- BIG BlOCKS OF TEXT. most people will ignore them. Get color and organization in to highlight main points and make it less boring- it gets people to read it more.
1
devdevil (74) | December 31, 2012 6:16pm
Kog Maw wrote:

no bb- coding AT ALL!!!
1
Kog Maw (18) | December 31, 2012 5:20pm
To squishy early-game and no bb- coding AT ALL!!! -1
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