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Anivia Build Guide by Lord Voldemort

Anivia: how to frost faces 101

Anivia: how to frost faces 101

Updated on February 19, 2012
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League of Legends Build Guide Author Lord Voldemort Build Guide By Lord Voldemort 22,402 Views 17 Comments
22,402 Views 17 Comments League of Legends Build Guide Author Lord Voldemort Anivia Build Guide By Lord Voldemort Updated on February 19, 2012
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1
Lord Voldemort (3) | January 23, 2012 7:49am
Hooberz wrote:

The summoner spells really bothered me for this guide. To be honest, there's no reason you should pick clarity on Anivia. During laning phase, what you should focus on is last-hitting with auto attacks and maybe using spells once in awhile to get multiple creeps at once. The problem with getting clarity is that you may do somewhat decent during laning phase due to your infinite mana, but as the late game arrives, you will have so much mana from Archangels and plain base mana regen that your clarity will go to waste. However, ignite will always be useful all game and is much more versatile.

Also the option to pick doran's ring is unnecessary. Just stick with the boots..

And a final point is about the skill points. To be honest, one point in wall at lvl 4 is not going to do anything. The length of the wall is so small and its much better to increase your burst on Q. Maybe a point at level 8 for wall will do.

for clarity i admit, i have to change it.
and 1 poiint at lvl 4 is going TO change everything!
u get a wall man!
i get 150+kills at early game COUSE OD WALL!
and why i dont max. q early becouse ITS NOT EASY TO HIT!!!!!
walling the enemy, predict movement, THAN U HIT Q!!!
READ THE COMBO!!!!
1
Hooberz | January 22, 2012 12:24pm
Voted -1
The summoner spells really bothered me for this guide. To be honest, there's no reason you should pick clarity on Anivia. During laning phase, what you should focus on is last-hitting with auto attacks and maybe using spells once in awhile to get multiple creeps at once. The problem with getting clarity is that you may do somewhat decent during laning phase due to your infinite mana, but as the late game arrives, you will have so much mana from Archangels and plain base mana regen that your clarity will go to waste. However, ignite will always be useful all game and is much more versatile.

Also the option to pick doran's ring is unnecessary. Just stick with the boots..

And a final point is about the skill points. To be honest, one point in wall at lvl 4 is not going to do anything. The length of the wall is so small and its much better to increase your burst on Q. Maybe a point at level 8 for wall will do.
1
Lord Voldemort (3) | December 16, 2011 7:45am
drale wrote:

nice bro

thx
1
drale | December 12, 2011 9:14am
Voted +1
nice bro
1
drale | December 12, 2011 9:02am
nice guide
1
Lord Voldemort (3) | November 28, 2011 11:27am
Manno wrote:

For your Mastery Trees - how can you have 3 points in Meditation without putting 3 points in Expanded Mind first? You may need to revise it.

ok thx i fixed it
1
Manno | November 20, 2011 5:46am
For your Mastery Trees - how can you have 3 points in Meditation without putting 3 points in Expanded Mind first? You may need to revise it.
1
DrinkinHorchata | November 16, 2011 1:04am
In the ability leveling, you have 6 points in flash frost, 4 in crystallize, 6 in frostbite, and only 2 in glacial storm

Just thought I'd point it out
1
rhysyo (12) | November 13, 2011 1:00pm
Voted +1
THE BUILD:Few things Ionian Boots of Lucidity and you are saying she is burst I believe sorc boots are better as you say she is a burst and you dont get more magic penetration until later I feel this will enhance your damage output.

THE AESTHETICS: maybe add a border go into tool builder and add the runes you use and maybe some optional runes same with masteries so it looks more professionally done

THE INFORMATION:Good solid informative guide just maybe add a video or two just a saying i like ''a picture is a thousand words'' so please use some

My verdict +1 for now please make these changes im no vet but I hope this helps sincerly rhysyo:)
1
Lord Voldemort (3) | November 6, 2011 10:46am
Vort wrote:

The guide looks pretty solid. It's concise and to the point, which I quite like, and seems to generally make sense. Sadly, I don't know a thing about Anivia but I agree with Jack's post about Clarity. Flash will save your life so many times. Even on Anivia, when your wall is on cooldown, or you're caught in a bad position. Tears could be good early on, but the risk in that is, between tears and Catalyst, you're dedicating a ton of gold to late game, while remaining quite squishy in the early game. If you can manage your mana well, I'd put off the tears until after you Rod of the Ages. If not, or if going against a fairly passive lane, I'd think that getting it earlier would be a good call.

i agree with flash. u could take it for clarity but i realy like to harass and out farm the enemy
ill add a thing or 2 about clarity so thx
1
Vort (56) | October 30, 2011 1:46pm
Voted +1
The guide looks pretty solid. It's concise and to the point, which I quite like, and seems to generally make sense. Sadly, I don't know a thing about Anivia but I agree with Jack's post about Clarity. Flash will save your life so many times. Even on Anivia, when your wall is on cooldown, or you're caught in a bad position. Tears could be good early on, but the risk in that is, between tears and Catalyst, you're dedicating a ton of gold to late game, while remaining quite squishy in the early game. If you can manage your mana well, I'd put off the tears until after you Rod of the Ages. If not, or if going against a fairly passive lane, I'd think that getting it earlier would be a good call.
1
Lord Voldemort (3) | October 29, 2011 12:46pm
[*]


ok ill try
than ill do some research and post it thx

i did the research and i thought that it benefits me more that i save up for RoA than getting a tear of a goddes. only if U start with a spahire than build that into a tear of a goddes.
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