Kayle Build Guide by
Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
I've been playin Kayle every now and then and always enjoyed it as AD with atleast 1-2 Tiamath to abuse his Area of effect even further beyond.
People tend to dislike Kayle specially in ranked yet they don't seem to realise she counters most of the solo top champions such as Darius , Irelia , Riven , Garen and so son.
She's also quiet decent against most of the AD/AP Carryies and her ultimate awsome party pooper against brust champions such as Brand/Le'Blanc etc.
Holy Fervor (Innate): Kayle's autoattacks against enemy champions reduces their armor and magic resistance by 3% for 5 seconds. This debuff stacks up to 5 times.
Reckoning (Active): Blasts a target, dealing magic damage and slowing its movement speed by 35% for 4 seconds. While the target is slowed, Kayle inflicts more damage to the target. Damage increase applies to summoner spells and items used by Kayle.
Divine Blessing (Active) Blesses a target allied champion, healing them and increasing their movement speed for 2.5 seconds.
Righteous Fury (Active): Kayle harnesses her righteous fury to increase her attack range by 400 (to 525) for 10 seconds. These attacks splash, dealing additional magic damage to her target and nearby units take a percent of her attack damage plus magic damage. Splash and magic damage won't proc when attacking a tower directly.
Intervention (Active): Kayle bathes a target ally champion (or herself) in holy light, rendering them immune to all damage for a few seconds.
Pros / Cons
+ Decent survivability
+ Decent Harraser/Chaser/Runner
+ Formidable Area of Effect Capability in team fights
+ Able to soak up immense damage with her ult
+ Effective in both melee and range
+ Kind of cheap to build
- You'll be focused due your effective AOE in team fights
- Couple secs gap onRighteous Fury due it's cd/duration might couse problems in initiation of the team fights.
- Kind of weak against silence
In a world far away where an ancient war still rages, Kayle was a great hero - the strongest of an immortal race committed to destroying evil wherever it could be found. For ten thousand years, Kayle fought tirelessly for her people, wielding her flaming sword forged before time itself. She shielded her delicate features beneath her enchanted armor, the sole remaining masterpiece of an extinct race of craftsmen. Though a beautiful, striking creature, Kayle, now as then, avoids showing her face; war has taken a terrible toll upon her spirit. In her quest for victory, she sometimes would try to lift the wicked up from their morass of evil, but more than often she instead purged those she herself deemed beyond redemption. To Kayle, justice can so often be an ugly thing.
Ten years ago, Kayle's war against evil was nearly won... until her rebellious sister Morgana, a pariah amongst their people, suddenly gained powerful new allies: magicians of a hitherto unknown world called Runeterra. Morgana traded servitude to a number of the summoners in Runeterra's League of Legends for powerful new abilities that, if mastered, threatened to bring Kayle and her people to their knees. To save her world, Kayle had no choice but to make a pact with the League herself. She approached the leader of the League, High Counselor Reginald Ashram, with a deal of her own. In exchange for a thousand years of Kayle's service, Ashram halted all League interference on Kayle's world. With Ashram's disappearance five years ago, Kayle has new causes on Valoran: find out who or what caused Ashram to disappear, defeat her sister Morgana upon the Fields of Justice, and bring her own brand of justice to the League of Legends.
''In the League of Legends, Justice comes on swift wings.''