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Nautilus Build Guide by juustune

Ap and Tank Nautilus

Ap and Tank Nautilus

Updated on February 24, 2012
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League of Legends Build Guide Author juustune Build Guide By juustune 4,237 Views 0 Comments
4,237 Views 0 Comments League of Legends Build Guide Author juustune Nautilus Build Guide By juustune Updated on February 24, 2012
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Choose Champion Build:

  • LoL Champion: Nautilus
  • LoL Champion: Nautilus

Spells:

LoL Summoner Spell: Ignite

Ignite

LoL Summoner Spell: Flash

Flash

Introduction

Nautilus

So I play Nautilus as a tank or as Ability power Nautilus. As a tank u can take a lot of hits and still survive and u can also make a lot of damage if u know how to play Nautilus.

So if u play Nautilus as Ability power u can make tons of damage. One of the greate things about Nautilus is that u can make damage + u can help ur team to get out ganks by knocking enemies up or just stunning them.
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Runes

For runes I take ability power, mage resist and armor runes because u can lane longer without going to base. These runes are also good for soloing top because u can take more hits and u can also retur some damage for your enemies.
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Items

For tank items I take Warmogs Armor, Mercury's Treads, Thornmail, Force Of Nature, Banshee's Veil and Guardian Angel. http://www.mobafire.com/league-of-legends/item-purchase-planner#&item=65-82-61-80-76-43


For ability power Nautilus I buy Rod Of Ages, Sorcerer's Shoes, Rabadon's Deathcap, Rylai's Crystal Scepter, Will of the Ancients and Archangel's Staff. http://www.mobafire.com/league-of-legends/item-purchase-planner#&item=44-40-115-85-107-35
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Summoner Spells

For summoners spells I took Ignite and flash.

I took flash because it's good for getting closer to enemies and good for getting out of ganks. Flash teleports your champion toward your cursor's location and it's cooldown is 256 seconds. Flash is also good for getting over walls.

For my second summoners spell i took ignite because it's good for getting first blood if ur enemie is on low healt and it's also good in mid and late game because u can ignite ur enemies if they are on low healt. Ignite ignites target enemy unit, dealing 70-410 true damage (depending on champion level) over 5 seconds and reduces healing effects on the target for the duration. Ignites cooldown is 180 seconds.
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Pros / Cons

Pros:


Distance closer
Knock up
Group slow
Unstoppable when fed
A lot of health


Cons:

No escape mechanism
A bit slo2
Low damage at early game
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Ending word

Thank you for reading my guide I hope u like it and im sorry if my english isn't the best so have fun.


Created by: Juustune
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League of Legends Build Guide Author juustune
juustune Nautilus Guide
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Ap and Tank Nautilus

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