Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
After that you have to start teamfighting, which is when you really want it, because then you won't be wasting your mana on creeps and can actually be in a fight where it's useful to fire more than one spell at a time.
The reason you take the wraiths is because they give WAY more experience than the other neutrals and leave you at the highest health level 1. You can't take both golems off the bat without healing or being at 2/5 hp to start off in lane and wolves don't give much exp at all.
Ardor, Strength of Spirit and Resistance are useless. 6 magic resist? Sorc boots penetrates that. HP regen based on your max mana? Wow, an extra .5 hp regenerated every 5 seconds. 2% attack speed increase? Whoa.
Max Defensive Mastery and Dodge/Nimbleness. They're the third and fourth reason you take defensive tree at all.
Also now your guide is missing a sixth item. You might want to take Warmog's earlier if it's your only source of HP, because it takes time for it to build to its potential (read the item, I think it's 15 minutes until it's maxed). What item do you open? I hope it's not book. Regen pendant first for staying power in lane, anything else and you're going to be harassed to death.
@ guide
i am quite confused by your boots choice.
Also, a nice trick is to go to the wraith spawn off the bat, rupture them as soon as they spawn, smite the big one, auto attack the small ones, kill one small one, hit the second one twice, rupture and hit the other one twice. You should kill them all, get ~100 gold, and after 2 minion kills in the lane, you're level 2.
Which Defensive summoner spell would you recommend investing in? I was thinking of either Fortify or Cleanse while putting extra Offensive point in Smite.
I had originally gone with 21 in Utility for extra 6% cooldown, but I'm willing to give your idea a try.
P.S. How do you figure cd/level glyphs are better than flat? Flat is 0.65% while progressive is 0.05%/level means it won't equal Flat until level 13.
Otherwise, looking good, keep practicing!