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Ezreal Build Guide by Sky1124

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Sky1124

Ap Ez, with little cooldown

Sky1124 Last updated on August 18, 2011
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Cheat Sheet

Ezreal Build

Ability Sequence

5
9
10
12
13
Ability Key Q
1
3
4
7
8
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Greetings fellow Summoners!

If you want to see this build in action and/or want me to teach you to use it well feel free to add me. I'll gladly help you out. Sky1124 is my summoner name.


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Items

Based on giving Ez major AP, while also boosting his attack speed some and lowering his cooldowns by 25%, careful though this Ez is kinda squishy, but with his Arcane Shift you can jump walls, so do practice that, it comes in handy when ganks occur. Also when you get Archangel's staff you don't really have to worry about your mana, you regenerate it quickly enough.


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Summoner Spells

Made to make your mana last in the beginning until you get Archangel's staff, and to escape ganks or catch up for the finish with flash.


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Skills

Based on dealing your enemies major damage early on to get in those kills, to be built for later game. Essence Flux [W] is purely meant to deal damage to champs, and will not deal damage to minions at all, which is good when you have minions between you and the enemy champ cause you can fire a shot and not miss unless he moves or your aim is off. Your minion killer also a spell that with your passive increases your attack speed is your Mystic Shot [Q].


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Masteries

Basically, based on mana regen, and decreased cool downs. With a bit of support when you use clarity it gives your allies more mana than clarity normally would, along with decreased summoner spells, especially your flash.