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Ezreal Build Guide by Toot

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League of Legends Build Guide Author Toot

AP Ezreal

Toot Last updated on February 16, 2016
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Ability Sequence

1
14
15
17
18
Ability Key Q
2
4
5
7
9
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
5/
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Ezreal with this build

Threat
Low
High
Show all
Threat Champion Notes
3
Heimerdinger You cannot wish to anything better than this guy. He uses his turrets to farm and push? No problem. Kite off his turrets and he will pose no threat to you.
3
Veigar Final Boss, eh? Completely easy to trade-off with him, you deal more damage than him in early game. You can poke him all day during Pre-level 6. Avoid getting caught in his Event Horizon and you should be good with all your mobility skills.
3
Twisted Fate This Pokemon Trading Card Master will not be a huge threat to you if you manage to avoid his Yellow Card, other than that, you can erase his existance quite easily. Since he relies deeply on his Card stun to deal a fatal blow. If he manages to throw his Yellow card towards you make sure not to Arcane Shift the direction he is facing against, try to dodge it side-ways.
3
Katarina In Early game all she can do is get her Q skill on you and then do her combo pre-level 6. If you manage to avoid getting hit by the Q you are good to go, but must warn your teammates if she happens to roam, she wont be able to finish you off. In Late game, when she is doing her Ultimate you can just use your ultimate and follow it up by Essence Flux, you will erase her existance.
3
Jhin I have played with Jhin mid once. As long as you dodge his 4th shot, you can survive. Avoid standing close to minions with low health, watch out for his snare. Most Jhin players use their ultimate in teamfights to deal extreme damage, but that means Jhin will not be able to move while he is performing his Ultimate, simply fire your Ultimate against him and do your full combo.
3
Gragas You can push his lane, and poke him constantly most Gragas players rush Rod Ages first, which means he will not deal that lots of damage upon you. You can also dodge his skillshots with your Arcane Shift. He will not be able to kill you, but you can. Focus on farming while poking him with your Q or W. Also warn your teammates, since he knows he can not gank you, he will roam.
Guide Top

Introduction

Quoted:
It is all skills!

Ezreal


Guide Top

Pros / Cons

Pros
Huge burst damage in Teamfight
Can easily pick up kills with E
Mobility
Able to assist teammates after lvl 6
Enjoyable to play and fun
Super Snipe 360 no scope
All Skillshots, can boast if you play well. ;)


Cons
- Very Squishy
- Farming problems
- Mana Issues
- No wave clear
- Can provide no CC
- All skillshot, if you miss it means no damage at all


Guide Top

Skills Explanation

Mystic Shot

Your Q skill will be your starting spell, as you would use it to farm safely and last hit minions with it during the early game stage. You can also use it to poke the Enemy champion you are facing against if they keep pushing your wave by too much. It does not scale much damage, but it is enough to last hit minions with it. Its power will start to shine after you have gotten your Lich Bane. It is also quite useful to use it as often as you can during mid and late game as it slows your cooldowns with 1.5 second with each completed hit, let it be either enemies or monsters it still counts!

Essence Flux

This fizzle right here! Is your main OP Damage. It scales 80% AP and it is your main skill you have to rely deeply on. First of all it boosts your allies Attack Speed and also deals a huge amount of damage. I normally use it on my allies only if they are AD Carries Ex. Marksman, Top Laners. Also a quite nice skill to use to quickly wipe out Turrets, baron or Drake. In Teamfight I always try to get this skill with many enemies as Possible. I wait for them to gather in the middle which mostly do during teamfights, So I wipe out my Ultimate Skill along with Essence Flux and watch their HP drop by alot. You can either finish them off yourself or let your allies do it. ALWAYS MAX IT FIRST.

Arcane Shift

This flash right here, will save you or allow you to make a successful pursuit kill. It also deals quite chunk of AP Damage.

Trueshot Barrage

Oh baby! This skill is OP one. Always good to snipe off targets with it from a distance and also quite useful to wipe minions away if your lane is being pushed. I also use it when I see my bot laners being pushed or top lane being pushed. If you might get lucky you might pick off Baron or Drake last hits with it. I happen to pick off Drake kills with it along with some kills often, but Baron will be a bit hard during Late game, but if they manage to pick off Baron during mid-late game feel free to use it, you might get Baron along with some kills as well.


Guide Top

Summary

More to be updated! Check some of my Ezreal videos on Youtube.
https://www.youtube.com/channel/UCqk_h6j51KdbfnlNP_JlPEQ