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Ezreal Build Guide by Logantommy

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Logantommy

AP mid Ez. Who needs a map?

Logantommy Last updated on September 11, 2012
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Ability Sequence

3
14
15
17
18
Ability Key Q
1
4
5
7
9
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

This build I made because I couldn't find an AP ezrael build I liked, so I made my own after many many games as AP ez. I find he is one of the most under-rated Mid lanes. And though it is true he is easily countered in the lane, he is one of the few mid champions that does absolutely fine without much farm, I sometimes have finished games 11/1 with fewer than 64 cs. The key is to play safe in the lane until you can burst a kill.
Also AP Ez is one of the most fun champions to play and takes quite alot of skill.


Guide Top

Runes

The Runes I run are a bit odd ball, I would recommend going full AP quints.


Guide Top

Items

There are some circumstantial items, these items take the place of the hourglass at the end, if their team is building MR because of all the destruction you are causing, build a voidstaff. If you need a bit more mr, build a Holy grail early. I dont recommend guardian angel on ez because zhonyas helps you all the same except gives you that 100 AP.


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Pros / Cons

Pros:

    Great Burst
    Great late game/mid game
    Isn't reliant on farm
    Great ganker
    Great escapes/jukes
Cons:
    Squishy
    Not the greatest in lane
    If stunned, easy kill


Guide Top

Farming

As ezrael if you are up against a long ranged poker like cass, it is better to not get the farm than to be poked, as well as laneing against morgana, if you get hit by her Q, you are as good as dead, it is better to not be hit by the Q than to lose a few minions.You should use your W as often as you can to hit them, try to bait their poke, then W them. Your E should be used strategically, it shoots a shot at the nearest enemy, creep or player. So after you dodge your opponents poke, it is a good idea to try to E near them, then W them, and fall back, This burst is amazing amounts of damage if done right and can lead to a kill within a few pokes.


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Use of E

E is one of the most poorly used skills I see on AP Ezraels. They assume because ez is so squishy it should be used for running, when in actuality, it can be used as a game breaker. E should be used often in lane, after the opponent uses a cooldown, E right next to them and W them, then fall back before cooldowns are back up. Later in the game E can be used to get over walls, often as Ezrael you do not want to initiate a team fight beacuse you are so squishy, you want to stay in the bushes and wait for the time to strike, an ult-E-W will kill any ap/ad carry and most supports immediately, The key with ezrael is dont get caught in a fight you cant win. One of the errors I see AP ez's do is use E to hop at somebody, W them then stay there trying to kill them, Ez is a burst champion after E W maybe Q if you have time, back off until a cooldown is back up It is worth it and will get you the kill.


Guide Top

Use of the Ult

The ult as ap is amazing damage, and what really sold me to AP ez. Late game the ult can get up to 1200 or more damage. It is not something to be thrown around. Mid game the ult should be used mainly for securing a kill at mid, but if mid is uneventful it is a great gank initiater or finisher, and alot of fun to gamble and try to snipe a straggler. But late game in team fights the ult is vital. It should be used as soon as it can hit all 5 champions, dont wait for the end to get the kills, wait until you can hit all 5 or 4 of the champions. It will completley change the fight around. Sometimes just the ult hitting everybody and bringing them to half health demoralizes them and makes them run away, making for easy pick offs.