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Mordekaiser Build Guide by LightMaGiK

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author LightMaGiK

AP Mordekaiser - The Mid-Ranged Metal Marauder

LightMaGiK Last updated on November 25, 2012

Ability Sequence

13
14
15
17
18
Ability Key Q
2
4
8
10
12
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
3/
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

Introduction

This Mordekaiser build was developed from playing Morde 75% of the time during my LoL career.

I am now level 30 and usually go on 5 game win streaks with this build.

Feed back would be great to improve this build.

Any tips concerning me as a Morde player will be greatly appreciated as well.

Warning!
XXXX This guide was made for fun and was not intended to be polished or explained well XXXX

>>>>>>>>>>>>>(This is my first build and is mostly for showing my friends what I do as a mostly Morde player)<<<<<<<<<<<<<<

(Still a work in progress and needs more info)

I apologize to anyone who is upset or was downvoted due to people downvoting other guides. I was not involved in any of that, nor did I promote it! :(


Guide Top

Pros / Cons

Pros
+ Immense Burst
+ Early game speed allowing constant pokes
+ Heal allows for early game aggression
+ Burst applies to the entire enemy team in team fights
+ Health restored from abilities more than lost + shield
+ Kills Jungle Minions extremely efficiently
+ Farms extremely efficiently
+ Can dominate any lane solo or not
+ Baits Extremely well
+ You Can 1v1 almost anyone
+ Heal allows for less recalls
+ Easy Flash Nukes and Tower Dives
+ Late Game Chasing
+ Late Game Unrivaled Domination (If Farmed Well)
+ Fairly Simple Build allowing for easy gameplay

Cons
- NO CC AT ALL
- Not as Tanky
- Not as Ganky
- Not as Chasey
- Easy to get ganked (When flash is down)
- CS is difficult to get early game (due to being used to the builds immense damage scale)
- No offensive summoner spells
- Can't get blue (Helps with spamming Siphon of Destruction and dealing immense damage but team will get mad because you have no mana)
- Not a Pro Build


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