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AP Shaco - AFK Tripplekilling!
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Spells:
Clarity
Ignite
Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
Introduction
I promise, it won't disappoint you bcz it's just so fckn epic to see ur enemies melt away under your JiTBs/shiv - combination.
A vid to prove that (not mine, just found it on youtube):
Okay, start off with the blue buff, just bcz of the nice buff and the extra XP you'll get. It's pretty easy but not that important for your later Gameplay.
If you wanna get the max out of this guide, then get some friends with you and rape them premade. It's A LOT easier to let your mates lure the enemies in your Jacks then doing it on yourself.
Early Game: You just have to place some Jacks in the bushes and at lvl 3 they'll melt away under the insane dmg. If you're at low hp and you'll have to fed at the tower (solo) then don't run away! Just place some JiTBs behind the turret and IF an enemy wants to dive you, just decieve behind your JiTBs after he hit you once, so the Traps will fear him in Towerrange - SHIV TO THA FACE AND
KILL!
Mid/Late Game: Place 4-5 JiTBs in a smart postition ( I assume that you're smart enough to find the right position ) and lure them. This works best with low hp:
Try to stay in their vision and start to port back to base just one feet away from the bus where the Jacks are in. Make it look like you're not recognizing, you're visible. They'll think, they can get some easy kill and come after you. They won't try it again.
If you wanna get the max out of this guide, then get some friends with you and rape them premade. It's A LOT easier to let your mates lure the enemies in your Jacks then doing it on yourself.
Early Game: You just have to place some Jacks in the bushes and at lvl 3 they'll melt away under the insane dmg. If you're at low hp and you'll have to fed at the tower (solo) then don't run away! Just place some JiTBs behind the turret and IF an enemy wants to dive you, just decieve behind your JiTBs after he hit you once, so the Traps will fear him in Towerrange - SHIV TO THA FACE AND
KILL!
Mid/Late Game: Place 4-5 JiTBs in a smart postition ( I assume that you're smart enough to find the right position ) and lure them. This works best with low hp:
Try to stay in their vision and start to port back to base just one feet away from the bus where the Jacks are in. Make it look like you're not recognizing, you're visible. They'll think, they can get some easy kill and come after you. They won't try it again.
What to use:
What you may use:
What you don't wann use:
Anything else.
Clarity :
It's so useful in Early Game! You'll get some mana problems with spamming JiTBs, but Clarity will help you out.Ignite
: That little nuke is rly effective EG. M/LG you can still use it against healing chars (WW, Mundo).What you may use:
Ghost:
It will help you chase and escape, but dude... this is AP Shaco. You'll not chase that much!What you don't wann use:
Flash:
I rly like Flash, but not with this guide. It's just a waste of summonerspell because you're decieve IS a flash and will mostly help you get away. (especially with the CDR)Anything else.
PROS:
-HUGE fun
-INSANE early/mid game dmg (not saying late game dmg isn't that good. Just saying early game dmg is INCREDIBLE)
-SUPER EFFECTIVE against Casters/Chasers (GhostyFlash+Fear+Slow+Doubleganger)
-Tanks... huh? You were a tank? Sry, my traps killed you so fast, no time to recognize that!
-EPIC lasthit power (shiv)
CONS:
-barely no minion kills
-kinda squishy (not more than AD shaco)
-limited effectiveness in teamfights (you just can place JiTBs around the fight, throw shivs, BUT your ulti does about 1000 dmg, when it dies, so you'll have them focus your double)
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