Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Fury of the Xer'Sai (PASSIVE)
Rek'Sai Passive Ability
Farming
no.
KILL!!!!!!!!!!!!!
-Vel'Koz has a harder to land skillshot, is squishier, less mobile, and runs on mana
-Dr. Mundo has a lower range single target skillshot which does not scale with AP
-Kennen has a lower range single target skillshot and he runs out of energy if you spam it
-Brand is squishier, less mobile, has less range, and runs on mana
Follow after Zilean's example, all you need is one damage ability, and the rest is utility. Mild sustain, decent all in during laning phase, Tremor Sense is fantastic at all stages of the game, tunnels make you slippery, the ult makes it so you can catch up to enemies, force a split push, or just get back to lane to maintain that EXP advantage
-Dr. Mundo has a lower range single target skillshot which does not scale with AP
-Kennen has a lower range single target skillshot and he runs out of energy if you spam it
-Brand is squishier, less mobile, has less range, and runs on mana
Follow after Zilean's example, all you need is one damage ability, and the rest is utility. Mild sustain, decent all in during laning phase, Tremor Sense is fantastic at all stages of the game, tunnels make you slippery, the ult makes it so you can catch up to enemies, force a split push, or just get back to lane to maintain that EXP advantage
Runes
Greater Seal of Gold: This is the least worst seal, we don't intend on taking damage
Greater Glyph of Cooldown Reduction: Grab 9 of these so you can start with 15% CDR
Greater Quintessence of Cooldown Reduction: Grab 1 of these so you can start with 15% CDR
Greater Quintessence of Magic Penetration: Magic penetration is good because you press q and that button happens to deal magic damage
Spam Q win lane
then
spam
q
win
game
W max second for faster damage on the combo when going all in
E is used for helping ADC cs under tower, tunnels are used for juking, getting back to lanes faster, setting up ganks, setting up drake/herald/baron, and luring enemy supports to their death for a measly +5 moola
R is used to get back to lane ASAP so you don't miss any EXP, or you can use it if you're in a pickle and need to get back to safety faster than Recall can afford. Keeping one tunnel in base is like a
You got six slots. We want ability power, cooldown, and utility, but we're also expected to be the team's ward mule or else there will be a mutiny and you will be thrown overboard into bronze.
1. Eye of the Watchers
[x] Wards
[x] 10% CDR (NOW AT 25% CDR, 20 LEFT REMAINING)
Now we need 20% more CDR from as little items as possible:
2. Fiendish Codex & Forbidden Idol
[x] 20% (WE'VE BROKEN THE COOLDOWN BARRIER BOYS)
We don't bother combining because we don't need to yet. Liandry's provides the DoT that makes the Grievous Wounds application from 'Nomicon a piss off, and we get that after the Versace
3. Versace Crystal Sceptre
[x] AP
[x] Hella slows; you've got a 1 second AoE slow on a 3.85 second cooldown
Yo fam, did you cop those limited edition air jarvans? They came in blueeeeee
4. Sorcerors' Shoes
[x] Magic Pen
[x] Movespeed
5. Liandry's
[x] More Magic Pen
[x] Complements Rylai's & Nomicon
6. Nomicon (combine it now, you're inventory is full)
[x] Grievous Wounds
Now you want more damage, VStaff is best because their carries are protected by Abyssal, Maw, and Locket (God forbid they also have a GGEZ'Rot)
7. Void Staff
[x] Magic Pen
1. Eye of the Watchers
[x] Wards
[x] 10% CDR (NOW AT 25% CDR, 20 LEFT REMAINING)
Now we need 20% more CDR from as little items as possible:
2. Fiendish Codex & Forbidden Idol
[x] 20% (WE'VE BROKEN THE COOLDOWN BARRIER BOYS)
We don't bother combining because we don't need to yet. Liandry's provides the DoT that makes the Grievous Wounds application from 'Nomicon a piss off, and we get that after the Versace
3. Versace Crystal Sceptre
[x] AP
[x] Hella slows; you've got a 1 second AoE slow on a 3.85 second cooldown
Yo fam, did you cop those limited edition air jarvans? They came in blueeeeee
4. Sorcerors' Shoes
[x] Magic Pen
[x] Movespeed
5. Liandry's
[x] More Magic Pen
[x] Complements Rylai's & Nomicon
6. Nomicon (combine it now, you're inventory is full)
[x] Grievous Wounds
Now you want more damage, VStaff is best because their carries are protected by Abyssal, Maw, and Locket (God forbid they also have a GGEZ'Rot)
7. Void Staff
[x] Magic Pen
Get your ADC to rush level 2 as fast as they can. All you can do level 1 is knock up jungle creeps for a leash, then do the same to the lane minions and hope you don't get poked too hard.
Make sure those turbo nerds know you're building glass cannon so they can play and build accordingly, it's like having mexican standoffs but one side has access to ICBMs
Next time you see a Kalista on your team dodge into a deep, craggy ravine those thrashlords disrupt your playstyle by demanding you trigger her heartbreaker (bonus points if they ult you while you're tunneling)
Make sure those turbo nerds know you're building glass cannon so they can play and build accordingly, it's like having mexican standoffs but one side has access to ICBMs
Next time you see a Kalista on your team dodge into a deep, craggy ravine those thrashlords disrupt your playstyle by demanding you trigger her heartbreaker (bonus points if they ult you while you're tunneling)
You must be logged in to comment. Please login or register.