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Nautilus Build Guide by opticalillusion

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author opticalillusion

AP tank nautilus

opticalillusion Last updated on October 17, 2012
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Ability Sequence

1
7
12
13
17
Ability Key Q
2
4
5
9
10
Ability Key W
3
8
14
16
Ability Key E
6
11
15
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 14

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 13

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 3


Guide Top

Introduction

This is a guide for people who want a bit more stab with nautilus but retaining his tanky ability.


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Masteries

You'll want some attack with your masteries however since you arent going to be as tanky you might go 0 21 9 as well.


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Items

Always start with boots 3 because nautilus is fairly slow and with boots 3 you can take some harass. With the pots though try takin dredge first so you can harass early as well.Start with a rod of ages a common ap tank item. Then go for frozen heart to get early tank. A tip is to farm heavy and get an early kill. Then you will build abyssal scepter and sun fire cape as they give you some ap and tank plus they work hand in hand. For boots you could go with merc treads but also try boots of mobility, ionians and ninja tabis really depnds on the situation. To top it off you can get a frozen mallet to get some stab on your basic attacks. You could sub it off for a guardians. I found these items particularly easy for kills and early dominance, however with an ap build just be aware you arent as tanky as you were with a standar tanky build.


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Summoner Spells

Ignite and flash are good. Gets the kills and gives you an escape but really ingite and ghost work better . You could also use exhaust and flash but you have enough cc for exhaust.


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Pros / Cons

Tanky but able to pick up kills. Peeks or shows early game lane dominance, interesting and fun build

Cons
If you are used to a tanky build be careful because you arent pure tank anymore


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Creeping / Jungling

Pick up blue whenever you can. Because you will be going for kills and with blue you will be able to spam abilities.


Guide Top

Team Work

Initate with a basic attack if possible , however try isolating targets as this will let you escape being targeted.