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Teemo Build Guide by NibblesMeKibbles

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author NibblesMeKibbles

AP Teemo - Mushroom Artillery

NibblesMeKibbles Last updated on April 3, 2012
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Ability Sequence

2
10
12
13
14
Ability Key Q
3
7
15
17
Ability Key W
1
4
5
8
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 26

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 4


Guide Top

Runes, Masteries, and Items

The runes and masteries obviously add towards ability power to increase AP to the fullest.
The items go up ability power, attack speed, and magic penetration. With all these items mushrooms can add to over 1100 damage per mushroom.


Guide Top

Skills Sequence and Spells

The skills go up Poison Darts and Blinding Darts first since they revolve around ability power the most. Getting early bonus movement speed is great for escaping close early ganks.
The Spells are Heal and Exhaust because with heal you can bait when low health into a turret, use Heal, then kill and escape. Exhaust can be used right after Heal or when in a chase.


Guide Top

Pros and Cons

Pros:
- 1100-1400 Mushroom damage.
- Poison damage of 100-300 over 4 seconds

Cons:
- Very squishy
- Only average movement speed