Fiddlesticks Humor Guide by pedobears united
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Table of Contents
6. Summomner Spels
7. Team Fights
Fiddlesticks is a hero that can save the whole team in a team fight and with his massive amounts of damage he can turn a definitely lost team fight into a win.
Many people play Fiddlesticks as a jungler. Well i have jungled plenty of times with Fiddle and he can indeed be a very good jungler and ganker, but i believe this should be a work for champions like Warwick, Udyr, Nunu etc.
Massive amounts of AoE damage with his ulti.
Very powerful at 1v1 and in team fights
He doesn t need to go at the base when he has low HP thanks to drain
He is an anti-spellcaster champion with silence and he can easily kill or escape with fear
He s pretty fragile at the beginning
So, those are the runes that I use because magic pen is always useful, I easily run out of mana,
I believe that AP per level runes are much better than flat AP runes because they give you more AP at level 5 that the flat AP, and Ap Quintessences but you can also use Magic Pen runes
Firstly I buy a Ampifying Tome, because some extra AP can be very useful at the beginning, and it gives you the luxury to buy a potion in case you need it.
Then I buy Boots of speed for some mobility and then I start making Rylai s Crystal Scepter.
Rylai s crystal scepter is exactly what Fiddlesticks need at the early-mid game, HP, AP and an extra ability: slowing the enemies when you hit them. It s like havng the red buff all the time.
Then I finish the Boots of Lucidity. I pick those because Fiddlesticks ulti has a pretty big cooldown but if you want, you can make sorcerer boots instead.
After this I make Rabadon s Deathcape for some tones of AP. After Rabadon, you become so powerful ,that you just kill your enemies with 1 drain, and win a team fight only with your ulti.
Void Staff is my next item if the enemies have lots f magic resistance, if they don t, I usually make Abyssal Scepter for Ap and magic res or Morello s Evil tome for Cooldown reduction.
Then I make Lich bane for tha Ap, Mana, Magic res, movement speed and the extra damage that you get by it s passive. It s exactly what fiddlesticks need.
Finally I make Zhonya s Hourglass, so the enemies won t be able to hit me while i cast ulti or drain and for the armor and AP that it gives me
I use a classical 9-0-21 mastery build so that I get plenty mana regen, the buff for ghost,lots of cooldown reduction and the magic penetration mastery.
Ghost: So the enemy never gets away and you can easily escape.
Ignite: Because there s nothing more annoying than the enemy champion getting away with 10 hp.
Flash: It s the best escape mechanis if you know how to use it
Clarity: If you re running out of mana all the time
Exhaust: If you want to slow your enemies
Spells you shoudn t take:
Clairvoyance: ALthough it s a very annoying spell you re not a supporter
Fortify: Look right above
Smite: Only if you re jungling
Rally: It s just useless... and you re not a supporter
Revive: NO! JUST NO!
In Team fights you just have to cast your ulti, fear and drain the enemy carry. If you do this and it s an ordinary game, you just have won the team fight.
Doing 1vs1 with fiddlesticks is pretty easy. You just fear your enemy and then drain him. and whenever you can, you cast your ulti on you enemy, fear him, drain him, and the fight is over.
Thanks for reading. Please leave comment, tell me your opinion, ask me anything you want, and if you have an ideas to improve the guide feel free to post them.
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