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Gangplank Build Guide by Shiroxz

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Shiroxz

ARGH! - Im Tanky Laneplank!

Shiroxz Last updated on December 23, 2011
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Ability Sequence

1
3
5
8
9
Ability Key Q
2
7
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Well, this is my first Gankplank - Guide. This is almost a strong build for early and late game.


Guide Top

Gameplay

I rush Sheen, because then you do even more damage on your enemies with your Q-Spell so it's easy to harass and outzone them. After that I go for normal Boots and Giant's Belt. This makes [color=#80080[/color] Gangplank very tanky even on early game. On Midgame you should collect your Atmogs (Warmogs + Atmas) as fast as possible, because it gives you vey much Health and you still do TONS OF DAMAGE! After that i normally rush Last Whisper or Infinity Edge. This belongs on how tanky the enemy team is. If they got a very tanky team with much armor you rush Last Whisper to "counter" it, else you go for Inifnity Edge. After that I rushPhantom Dancer. With that items it is easy to carry a team in late game.


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Masteries

I use this masteries to outfarm my enemy very fast to get better farm then him. Well, there is not much to say about my masteries. I build it very offensive, because my Runes are almost very tanky.


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Runes

This runes give you much armor and MR on early game. Especially in late game they will be very useful, because you get offensive masteries and items like Infinity Edge andPhantom Dancer.


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Summoner Spells

I often use Flash/Teleport, but this depends on the enemy team. If i see that my enemies are global players like Phanteon I prefer teleport, else I use ignite or exhaust.-


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Pros / Cons

+ very tanky and strong in Lategame
+ easy to carry a team if well farmed
+ if warmogs is stacked, Atmas Impaler will deal much damage


- needs well farm
- if he gets outfarmed its hard to follow this guide


Guide Top

Summary

All in all this build is a tanky-DPS one. You deal lots of damage in lategame and also in early game its not hard to control your lane. The only thing you need is to be well farmed and maybe some kills or assists. I hope you enjoy my guide ingame, its written very short, but all in all its easy to play!

Enjoy Tanky Laneplank - ARGH!