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Ashe Build Guide by cosmonot1

Ashe DPS Crit 3v3 AND 5v5

Ashe DPS Crit 3v3 AND 5v5

Updated on November 5, 2013
7.5
8
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2
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League of Legends Build Guide Author cosmonot1 Build Guide By cosmonot1 8 2 44,713 Views 9 Comments
8 2 44,713 Views 9 Comments League of Legends Build Guide Author cosmonot1 Ashe Build Guide By cosmonot1 Updated on November 5, 2013
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1
FlyNmidget | September 3, 2011 3:38pm
Voted +1
pro
1
Thisdude (1) | August 29, 2011 5:26pm
Voted -1
this did not work in threes i would just get jumped too by a xin or jax then blown up
1
cosmonot1 | April 9, 2011 4:24pm
jhoijhoi, I have adressed some of your concerns (like with the runes and mastery tree), but could you please elaborate on what else you did not understand? Also, if you think that I have adressed most or all of the issues, then rate +1 :D
1
jhoijhoi (2053) | March 20, 2011 4:21pm
Voted -1
I liked some of your ideas, but a lot of them were weird and seemed odd.

First off, your Ability Sequence is all over the place. Frost Shot costs the same mana no matter it's upgrade (and obviously it's cooldown is as fast as your auto attack), and generally only one level up in it will last all game. It's Volley and Hawk Shot that you want to level up to decrease their cooldowns, as they are far more useful than an increase of slow.

Second, your Runes are really odd. The Clarity and Focus are fine, but your Quintessences and Marks are silly. With your build, Ashe has incredible Attack Speed and Critical Chance already. You're just wasting the potential of Runes - Armour Penetration, for example, will deal far more damage than those Malice marks early on.

The other thing I found was that you aren't getting Life Steal early enough. Unless you're absolutely always behind your team in a team fight, you're gonna be focused and eat a whole lot of a damage. The counter to this is survivability, in the form of Armour/Health or Life Steal.

You also haven't accounted for Summoner Spell upgrades in your Mastery Tree. Which I believe is a mistake.

Kudos on starting with a Philosopher's Stone, though. It's a fantastic item on Ashe early game.

With all the above in mind, and the addition that your build is yet to be completed, I'm downvoting until it's finished.

- jhoijhoi
1
cosmonot1 | February 28, 2011 9:45pm
OOPS!!!! Wisting, I didn't adress your comment properly. The reason why I go with the heavy mana regen is because Ashe's abilities are super spamable. Volley has a final cool down of 4sec. I tend to use it a lot so I wanted enough mana. Early game is definitely a problem for mana. I tried to solve this but I think that if you try too hard for good mana regen, then the build takes too long to complete. Like I said above, change what you will to suit your current need.

Thanks for the comment and sorry for not given you the right answer the first time!
1
cosmonot1 | February 28, 2011 9:29pm
Thanks for the comments! I just edited the build. I changed some item orders and the summoner abilities.

Wisting: The mana regnen is for mostly early game and so that when ever ECA is up, you have enough mana. If you find your self with too much mana, feel free to swap out the runes. Just remember, no guide is final :D

Bretj05: Ill have a look. One good way for gold is Philosopher's Stone (just added to build) and last hitting. Don't auto attack minions, wait until they are 1 hit away and get the kill.

Splinter_Cellz: Ashe's passive crit chance thing is nice, but it only begins to add up when you aren't shooting at something. I find that late game, I never have time to build up the crit chance from that ability. Like what i told Wisting, if you think that there is too much crit chance, change the runes. You can use what ever you would like :D

Thanks again for commenting :D
1
Splinter_Cellz | February 13, 2011 2:40pm
i like this build alot. some suggestions though. because of ashe's passive, you dont need a full 100% crit chance, otherwise, you just are wasting it :) instead, get armor pen marks so that tanks arent a problem.
+1
Edit:
i also went with ghost/flash, just a personal preference; it helps me stay alive :)
1
Bretj05 | February 9, 2011 10:13am
funny story i am wisting;s friend he spoke above in the first comment. I just recently made a build and posted as well. I like your build But i have a problem with gold especially in 3v3... please check mine out and tell what you think! its brettj05- 3v3 ashe
1
Wisting (1) | February 9, 2011 8:15am
As a personal advocate and strict player of 3v3 I can say this build is pretty sweet and looks very hard to come up against. My friend will have to try this next time when we queue 3's together as he plays Ashe a lot. The only thing I could see holding this back slightly is the mana/mana regen in early game before you've really got your damage output working for you. But as a crit based ashe mid/late game- mana shouldn't be your main concern.

+1!

edit: Also, I like your opinion on the hawkshot there ;) a very vital skill for the small 3v3 map, you can see anywhere! and it gives bonus gold for last hitting! A no brainer IMO
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