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Ashe me Now!
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Spells:
Ghost
Flash
Ability Order
Frost Shot (PASSIVE)
Ashe Passive Ability
Introduction
As you can see the big difference between my build and the most ranked on this site are the itmsĀ¦
At madmack built he had worries about mana and health and used Banshees VeilError NĀŗ1.
Ps: if you are a crazy feeder :P buy itĀ¦..because you will not be able to play with my build.
Why?!
Has we all know ashe dont have heal and mana like other major heroes, but thats ok because we can always teleport to spawn.
Ashe is only a big problem to the other team if she has her arrow activated. And other thing is that she only attacks for a short period of time any kind of hero. ( hit and run , hit and run)
Seeing this plane of game hit and run, we need damage, lots of them in a short period of time thats why a put bloodthirstyafter the boots.
Other change that I think that is very important at ashe is critical strike we need that so lets buy infinitiyand phantom dancer.
So with these changes what have we done until now?
Progressively we increase critical strike and speed attack , ok we stay with less health and mana, but as I said , use teleport, reload yourself at spawn, and you are back in the game.
And in a perfect world you can finish with Executioners Calling, again more critical and life steal. Normally you dont have time to buy this one, this is more like a bonus to your hero at final phases of the game.
At madmack built he had worries about mana and health and used Banshees VeilError NĀŗ1.
Ps: if you are a crazy feeder :P buy itĀ¦..because you will not be able to play with my build.
Why?!
Has we all know ashe dont have heal and mana like other major heroes, but thats ok because we can always teleport to spawn.
Ashe is only a big problem to the other team if she has her arrow activated. And other thing is that she only attacks for a short period of time any kind of hero. ( hit and run , hit and run)
Seeing this plane of game hit and run, we need damage, lots of them in a short period of time thats why a put bloodthirstyafter the boots.
Other change that I think that is very important at ashe is critical strike we need that so lets buy infinitiyand phantom dancer.
So with these changes what have we done until now?
Progressively we increase critical strike and speed attack , ok we stay with less health and mana, but as I said , use teleport, reload yourself at spawn, and you are back in the game.
And in a perfect world you can finish with Executioners Calling, again more critical and life steal. Normally you dont have time to buy this one, this is more like a bonus to your hero at final phases of the game.
Continuing with my point of view that we can always go to spawn, and using flash and run do escape and to reload. I take off some points at the utility masterys related with the mana and the xp of the hero and put them in to Offense group increasing champs attack rate.
So what we have accomplished with this bild ?
A mega damage hero with a crazy critical strike that will put your opponents running from you at late game.
So what we have accomplished with this bild ?
A mega damage hero with a crazy critical strike that will put your opponents running from you at late game.
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