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Ashe Build Guide by Asten J

AD Carry Ashe's TRUE potential.

AD Carry Ashe's TRUE potential.

Updated on March 13, 2013
7.3
9
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3
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League of Legends Build Guide Author Asten J Build Guide By Asten J 9 3 50,301 Views 25 Comments
9 3 50,301 Views 25 Comments League of Legends Build Guide Author Asten J Ashe Build Guide By Asten J Updated on March 13, 2013
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1
Bolter | April 25, 2013 1:10am
Voted +1
good build
1
Bolter | April 25, 2013 1:10am
Great build but sometimes doran's blade is not really a good start. Also, you may not have 1550 gold to buy a bf sword that early... LOL but this build is very good
1
Bolter | April 18, 2013 12:14am
This is very good, and I like your barrier idea i sometimes find myself dead with the enemy at like 50hp XD. Barrier helped me with that shield so i was able to win. Since you have the auto slow flash is not needed as much :D good idea.
For masteries, instead of the 3 points in hardiness, I think it is better to put one point in veteran scars.
All else is pretty good. :D
1
FalseoGod (316) | March 14, 2013 3:37am
Nighthawk wrote:



pd is actually better than shiv lategame on ashe because ashe is mainly single target.


? Person is saying PD should be after bt, IE and brutalizer
1
complexity (9) | March 13, 2013 9:32pm
but why would you wait to build either it or shiv until late game lol?
1
Nighthawk (684) | March 13, 2013 9:28pm
FalseoGod wrote:

I use sarcasm vs platinum players who obviously know this game better than me. I also think Phantom Dancer on a champion who relies on heavy kiting is a lategame item. Because **** logic.

#IdeserveMoreThanBronzeElo


pd is actually better than shiv lategame on ashe because ashe is mainly single target.
1
Nighthawk (684) | March 13, 2013 9:25pm
Voted -1
do i even need to say anything more
1
FalseoGod (316) | March 13, 2013 8:56pm
Voted -1
Boots at like level 10, no AS on an AS reliant champ, no escapes (summoner spells) to compliment your already late MS boost and lack of AS to kite, survivability item (banshee's) is lackluster to GA and Warmogs (which you mention amidst your huge walls of text), trading 30 HP for 1.5 armor or mres makes no sense, no coding whatsoever,...
1
FalseoGod (316) | March 13, 2013 8:50pm
I use sarcasm vs platinum players who obviously know this game better than me. I also think Phantom Dancer on a champion who relies on heavy kiting is a lategame item. Because **** logic.

#IdeserveMoreThanBronzeElo
1
Asten J (1) | March 13, 2013 8:41pm
PsiGuard wrote:

No Flash. You can't play AD carry without Flash. Getting caught is too gamebreaking and positioning too crucial. Ashe doesn't even have a built-in escape. Ignite isn't great on her either.

Flat MR glyphs are essential against any bot lane duos with sources of magic damage. That's most of them.

Item order is a mess, The Brutalizer is random and serves little purpose. Boots are very late, as are their upgrade. PD is very late. Vampiric Scepter very late. Doran's Blade is way too risky to be a standard start.

Missing Veteran's Scars .

That's just the cheatsheet. The rest of the guide is pretty much a giant wall of unbroken text that I'm not going to bother reading.

You can try to learn from my criticism or ignore it, up to you.



Well, as about the summoner spells, it's something i was meant to change, so criticizing that, I understand.

As about veteran's scars, and doran's blade as first item, I can afford not having the scars, in exchange for increased armor or magic resist, since I have bonus health by doran's blade.

As about the rest of the items, I decide to purchase later than you obviously do, well..
    Phantom dancer is late. No one is going to stand and accept your auto attacks, especially with the low attack dmg you will have if you rush it early on. Plus, if you want to rely on critical chance (30%) pd grants early on, well so be it. Poor me, that I rush the
The Brutalizer and Bloodthirster, in order to make the free critical attack and my Volley's damage, matter.

[list=2]As for vampiric scepter, you need to lifesteal from WHAT exactly? Minion waves? And as a result, have your lane over-pushed, and allow the enemy jungler have an easy route towards you. Or maybe lifesteal in fights early game? Of course, 10-20 hp per auto attack is going to save you, when the time you can afford staying in a fight is not going to allow you to regain important ammounts of health.


As about not having doran's blade as first item but movement speed boots instead, well I can see the logic behind that. As the AD CARRY you are, your role is to run fast early game and not maybe...farm?
Ashe's attack range is one of the highest. It's not like you have to walk NEXT to the minion, in order to last hit. And if as AD CARRY, you long for early kills and get into trouble, well be my guest, purchase boots to flee from battle faster.

As an AD CARRY, you are not the one to carry on fights early game. You lay low that time since you're damage output is not even close to what it will become mid to late game.

So...given this, and that most of the magic damage dealers are not strong enough, to deal severe damage to you, until you reach level 6, then no, you don't need flat magic resist glyphs. 30 magic resist plus 4-6 from masteries, is enough for early game. Plus, with scaling magic resist glyphs, by level 8 you have the magic resistance granted by flat magic resist ones, which is about the period of time, magic damage appears to be dangerous. (Ap casters have gotten themselves with nice AP by that time and those are who you shall be afraid of. Unless if you believe, Taric's E magic damage portion of the spell is dangerous magic damage and needs tons of magic resist early on, in 'faint' chances of survival.

Hmmmm...I see you didn't bother reading the whole guide... the 'unbroken wall of text'.
Well, be my guest. I follow the same logic as you, as well, in games. No matter what my chacacter is, I choose my items, based on the appearance of them. I don't even give a glance to the stats they offer. Seems legit to me.
1
kutatsu | March 9, 2013 9:58am
Voted +1
Very good
1
LinkHDub | March 9, 2013 5:47am
Voted +1
Really good tactic!
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