get
prime

Wukong Build Guide by shadowwolf672

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author shadowwolf672

ASIAN MONKEY GOD OF DOOM! (ad carry wu kong)

shadowwolf672 Last updated on October 28, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
13
15
17
18
Ability Key W
2
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 29

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 1


wukong playstyle,reason for items,explanation

Now this is my first build for mobafire but this i find is one build that works very nicely for a spin to win monkey god.For marks i picked the attack damage/attack speed for more power and the rate at which you can deliver that power and also some armor pen to up that power even more.For glyphys i use them as shielding from a big fight or someone a level higher than you as some more armor can always be helpfull.Now for seals it was a kinda mish mash but it does work well with yes even more power and speed while the ability power and cooldown reduction can help refresh your q faster for more damage (yes again).Now for playstyle i play wukong somewhat aggressive in a team fight as a e into r will do a lot of damage at a nearly complete or full build while in lane i try to lure them into about the middle of the lane then e and q plus basic attacks can very possibly get them to half health while in breaks or their gone i simply farm minions to make them scared so theyl extend and repeat this and if they get away simply flash and ignite as these summoner spells i feel fir very well for him as he can flash in or out of a situation as it should be used but ignite for that last second attack that kills them.i chose items like the frozen mallet and maw of malmortius for the slow and health to beef wukong up a bit while the maw of malmortius can be substituted for another bloodthirster if your doing well if you need a little more health though go for the maw.while just about every other item is straight ad with some cooldown reduction.Finnaly i play wukong mostly if you havent figured out already based around his q and e while they cna be a devistating combo a simple e from brush then q after a few basic attacks can do a big amount of damage and lets say a teams about to gank you kill one w away you just succsefully eluded a gank and gotta kill.And not only that i love wukong in general as their have been many times where a low health player was turret hugging just use your e once minions come q 1 auto attack (depending on their health) and w away you have just succsesfully turret dived with a kill and escaped (you should be at around half health or so to do this) soooo yah thanks for checking out my build and if you want me to make another build just say so and ill see you on the field of justice. sincerely,xenos of the air