the the visage nashors and zekes are all a pick based on your team needs and your needs. You need 40 cd and so I suggest you only grab 2 of those 3 items. Grab the zephyr is the enemy team has a bunch of cc that they use on you. your last 2 items can be really anything as your core is complete I suggest you build 2 of the 4 items at the end in whatever fashion you need them
Bear with my massive failure to make proper punctuation and paragraph structure. For the Fae have no time for your silly cultured ways.
[Large item change edit recently.]
[Side note if you would like to **** talk the build in the comments please do. I don't care much even though I might still try to argue with you ;p. Just give it a try you might find you really enjoy it and you might even be surprised out how effective it is.]
So this is Attack speed Lulu. This is not a troll build.
You should be able to do damage very much like a Teemo.
You will fall in love with this character.
This build is all about being decent sustained dps which most mids will falter against while being very durable and quick.
You should always be able to decide the engagement, you will be faster and you have cc!
You have an ult that will give you much needed breathing room should a gank happen and you will be very fast at running despite lulu having a terrible base run speed you should have 373 run speed with level 1 boots only.
Greater Mark of Attack Speed
They give you more attack speed which means more item proc which means more DAMAGE! Pretty self explanatory you can also fiddle around with armor/magic pen runes they are not bad choices as they increase the damage your procs and passive will do I opt for more attack speed personally I just feel it makes everything easier from chasing to last hitting.
Greater Seal of replenishment
Lulu's abilities are Key and your mana can go dry very quickly. These seals will do wonders for keeping you able to use your abilities if you manage your mana well and don't spam to hard. You should not be aiming to harrass with your lance and shield without a heavy dose of auto attack. If your not getting in some auto attacks when your using your spells you will go dry on mana before your foe breaks an hp sweat or mana sweat himself.
Greater Glyph of Ability Power
Just some early dmg and umph to harass and murder with.
Greater Quintessence of Movement Speed
LULU is beyond naturally slow. It is overwhelmingly important to shore up her run speed so she can chase and auto attack effectively. Now I know your thinking but I have WHIMZY Stop that thought there. You save your whimsy for your foe if he commits 1.5 seconds of doing nothing but being a fuzzy target is amazing for you. Also you must save whimsy Incase you are assaulted by multiple foes as you will need to flee at warp speed this will get you running. Also depending on the situation you may need to use this to stop a channeled spell or some other thing like nunu ults etc.
The Masteries as Fairly Straight Forward.
In the attack tree dip far enough to grab that spell sword getting more of you ap to your dmg is nice stacks up with your nice attack speed and grab that magic pen on the way down.
Support tree dive down picking up summoner cool downs and grabbing that pick pocket and spell/lifesteal for some small meager sustain and reward for your harass
your tree should look like an ugly 13/0/17 Yeah I know it doesn't look optimum but I have been having some great sucess with it lately.
Start boots and 2 health pots and a mana pot or just 3 health pots if you think you can manage your mana perfectly.
Now race that malady this gives you that magic shred very nice plus your increased attack speed. You now want to land autos first if you can before landing abilities to make use of the shred.
Next build your RUNAANS. This item is great you split push like a monster and now in team fights you are applying your malady to 3 targets under good conditions.
At this point you now build 40 percent cooldown. I like to build the Visage, Nashors, or zekes herald as they are all cheap quick ways to parcel out that 40 percent cool down that also give you added life via straight life of bonus ap for your ult and shield. You can also build the zephyr blade.
Your last item is very free form Build whatever your team needs be it wota, Abyssal scepter for more magic shred or a mogs for yourself just whatever your team or you need for their team comp.
Flash Hands down the best summoner spell. If you haven't figured out this is better than ghost in almost every situation possible this attack speed lulu is not for you.
Heal Lulu is one of the easiest champions to squish and can really benefit from the extra sustain and surprise hp helps secure kills. Also even though your still attack speed carry capable your still also a great support character and heal is great for clutch saving allies and yourself. Combine with your ult and shield to save any target in a team fight from certain destruction.
Feel free to try any other spell than heal if it just isn't your cup of tea. I do however believe Heal is the best choice though for this particular character and her move set.
Onto Farming. You better learn to auto attack farm with that pix. It will be a new ball game as minions will block pix from hitting your intended auto attack target so learn your dmg with and without pix to last hit like a pro.
Your Glitterlance is great to slam large groups and set them up for auto attack farm or to pick up a minion you will miss with auto even your Help, Pix! can snag minions but be very wary of using your spells too liberally on minions your mana pool is overwhelmingly scarce without blue buff and honestly your blue buff should go to some one else if you can help it.
To address the question you may have. WHY MID?
I like to place this character mid because the majority of your damage will be magic damage anyways making you a sorta auto attacking ap carry thing.
I like this as it throws many other ap carries off their game they arn't used to fighting an agressive auto attacker.
Another great reason to go mid. Seeing as your so fast if your jungler is in danger your move set is great to arrive in time and save him!
Also being a very fast movement speed mid allows you to roam violently like a kassadin only not quite as fast or bursty.
You started boots and move quints with pots. POKE POKE POKE HARASS Dodge them ganks and generally be a little demon. Last hit harass etc. Go buy when you can and ALWAYS RACE TO ASSIST YOUR JUNGLER IF YOU NEED TO!
At this point you should have Your malady and RUNAANS. PUSH WRECK TOWERS. Go ganks START SNOWBALLING YOUR LANES! You should have 410 run speed from your berserker greaves with alacrity and your whimsy to haul *** around so do so. Don't forget to spend spare cash on healing potions and mana potions and use them liberally to stay topped off on mana and health so that you can keep your presence strong and not spend alot of time backing.
This is the part of the game where you and your team should be trundling around as a giant Goon swarm. Hopefully your team has some good initiators START CATCHING AND ULTING AND KILLING STUFF. Shield and ult your team mates apply your malady to everything you can auto and slow and just generally lulu their ****!