Singed Build Guide by Azubu shy

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Azubu shy

Azubu Frost Shy's Singed

Azubu shy Last updated on January 22, 2013
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Build 1 (Cheat Sheet)

Champion Build: Singed

Health 2992
Health Regen 17
Mana 1775
Mana Regen 16.5
Armor 164
Magic Resist 112.06
Dodge 0
Tenacity 35
Movement Speed 395
Gold Bonus 0
Attack Damage 117.4
Attack Speed 0.802
Crit Chance 0%S
Crit Damage 0%
Ability Power 184.85
Life Steal 0%
Spell Vamp 12
Armor Penetration 0
Magic Penetration 7.83
Cooldown Reduction 0%


Recommended Runes



Ability Sequence + Notes

1
3
5
7
9
Ability Key Q
13
14
15
17
18
Ability Key W
2
4
8
10
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries + Notes

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 22

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 7

Guide Top

Introduction

Hi, I'm Shy and I play top lane for Azubu Frost. I'd like to show you how I play Singed, a very tanky champion by nature who causes trouble to just about any team when farmed. While being tanky he also does a decent amount of damage that you don't realize until it's too late. If he manages to fling you in battle, you're instantly out of position and have much to worry about. I hope you enjoy my guide on how I play him. If you have any questions or feedback please leave a comment!


Guide Top

Runes

Standard, Also Used Against AP Champions



9x
9x
9x
3x
... Greater Mark of Magic Penetration
Greater Seal of Armor
Greater Glyph of Magic Resist
Greater Quintessence of Ability Power


This is my standard rune setup for Singed. This is especially great for when you are against a powerful AP dealer in your lane. The flat Magic Resist helps you against their spells, and the flat Armor helps you against your enemy's auto attacks or minion aggro. Keep in mind, when you're facing an AP champion in your lane, who is usually a ranged champion, they will come at you with both their auto attacks and spells so you need to defend against that. This is especially true early game.

Not Against AP Champion



9x
9x
9x
3x
... Greater Mark of Magic Penetration
Greater Seal of Armor
Greater Glyph of Scaling Ability Power
Greater Quintessence of Ability Power


If you're top lane opponent is not an AP champion you can use this rune setup. This just takes out Magic Resist for scaling Ability Power. I go this route if I don't need Magic Resist.

Against Malphite or Similar



9x
9x
9x
3x
... Greater Mark of Magic Penetration
Greater Seal of Armor
Greater Glyph of Magic Resist
Greater Quintessence of Health Regeneration


I take this rune setup when I'm against champions like Malphite. The reason being that Malphite is a champion who does damage with his mana, and once his mana is tapped out he becomes vulnerable. Health Regeneration quints will help you maintain your health and stay in lane longer.


Guide Top

Masteries



This is my mastery setup for Singed. He is a champion that deals most of his damage over time, so the longer he stays alive the more he can do. With that, I go the traditional tank route and invest most of the points in the Defense tree. Since Singed has a weak early game phase, the Defense tree is also very helpful.

If your opponent is an AP champion, you can take out 3 points from Hardiness and put that in Resistance instead.


Guide Top

Spells



These two are the best summoner spells for a champion like Singed, and are also the standard for him. Ghost and his Insanity Potion make incredibly difficult to kill. He can escape just about anything. This combo is also very effective when used offensively. If you have your team with you this combo plus Fling is almost a guarantee kill. Also, if you plan to farm between turrets Ghost is the best choice.

Ignite is great on Singed because he is a champion who does all of his damage over time. Add on ignite to that equation and Singed is more dangerous.




These are also okay summoner spells that are really depending on what strategy you or your team want to have in the game as well as what situations you might find yourself in. Teleport is very good for split pushing and making sure team fights or battles over control of objectives turn quickly in your favor. Flash is also good if you want to take enemies by surprise for a good initiation or getting someone out of position and also adds to your already insane escaping abilitiy.


Guide Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

I personally choose Poison Trail and Fling in that order, while eventually finishing off with Mega Adhesive. Master Q at level 9, and go for W sometime between levels 10 to 12 when necessary.

This is mainly because choosing the E skill instead of W will give you more dealing ability.


Empowered Bulwark (Passive)


Increases Singed's health by .25 for each mana point he has.


Poison Trail


Toggle: Singed lays a poisonous trail which lasts for 3.25 seconds and deals 22 / 34 / 46 / 58 / 70 (+30% of ability power) magic damage per second to enemies for 3 seconds.




Mega Adhesive


Singed throws a vial of mega adhesive on the ground causing all enemies who touch it to be slowed by 35 / 45 / 55 / 65 / 75% for as long as they are in the adhesive and for 1 second once they are out of it.





Fling


Singed flings an enemy over his shoulder (500 units), dealing 100 / 150 / 200 / 250 / 300 (+100% of ability power) magic damage.




Insanity Potion


Singed drinks a potent brew of chemicals, granting him 10 / 15 / 20% crowd control reduction and 35 / 50 / 65 ability power, armor, magic resistance, movement speed, health regeneration per 5, and mana regeneration per 5 for 25 seconds.


Guide Top

Items

Starting Items


sight ward


These items are great for starting top lane. The Crystalline Flask and Health Potions give you good sustain and have become pretty standard start for top. If you can, try to get a Sight Ward when you first start too so you can protect yourself against possible ganks.

Boots




Not much to say here. If your lane opponent is a melee champion (or AD), a pair of Ninja Tabi can be a good choice. Try to buy them after your first recall. If you're up against a team with lots of AP damage or slows and stuns get Mercury's Treads.



This is my core for playing Singed. Gives him good sustain, health, and overall tankiness. You can change the order of Abyssal Scepter and Randuin's Omen depending on the situation, or you can build the Negatron Cloak first or something. It's all dependent on what you're facing in the game so stay flexible.

Damage Route




If I'm looking to do a substantial amount of damage and I am free to go this route (depending on the game), then I will buy these items.


Guide Top

General Tips

When you play Singed, you should try to get a quick advantage over your top lane opponent by farming the enemy jungle's Wolves or Wraiths using your Poison Trail with the help of your team. This can give you a great edge over your lane opponent as you will only need 3 melee minions to get a level advantage, and will also help your team slow down the enemy jungler.

I recommend buying Ninja Tabi as your first completed item if your enemy is AD.

Try to save your Fling as it eats up a significant amount of your mana, which you will need to protect your lane. When you need to exchange using Fling, try to do it after level 3. Farming and pushing lanes will become easier after level 6 with your ultimate, Insanity Potion so be patient.

With Singed you can either backstab your enemy or immobilize with Mega Adhesive and toss them away with Fling. In team fights you want to toss them towards a damage dealer or your mid lane preferably for their follow up burst. The key is to prioritize targets and make sure you are able to get them while not messing things up for your own team by flinging someone else who could cause serious troubles for your team.

Also remember, if you plan to farm between turrets you are better off taking Ghost summoner.


Guide Top

When to play Singed



Singed is effective against melee bruisers such as Jax, Irelia, and Olaf He can also be a good pick when the enemy picks a sitting style Jungler who has skills with lots of Crowd Control and mainly buys Gold Per items.

The enemy Jungler who mainly buys Gold Per items would have sufficient dealing capabilities to kill Singed. This is one of the ways I confidently tell when I can farm between turrets or not.




Use your discretion to determine whether to pick him or not, but I think it is difficult to face a champion like Jayce or Vladimir. Singed is also pretty weak if the enemy team has a Jungler with Crowd Control that slows like Dr. Mundo, Lee Sin, and Skarner.