BACK OFF BITCH
finishing starter item
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Janna with this build
|Karma||Nothing is really going to happen in this lane, karma and you are both uber passive supports.|
|Lulu||Same with karma, nothing is really going to happen but her q poke may be a bit more stronger.|
|Soraka||another very passive lane, nothing is going to ever happen.|
Hi, my name is ''Thats Taystee'' and my best support pick is Janna. Janna is my favorite support because of her unique ability to say ''back off *****'' to anyone who touches her or her carry.
Good spells for support Janna would be flash and exhaust
FLASH - Flash is a must have on anyone you play to flash in and make that devastating monsoon or just to get away
EXHAUST - Exhaust is better than ignite on Janna (and better on any support in my opinion) because of her zephyr slow combined with exhaust will basically keep the opponents ware u want
First I like to take eye of the storm (her E) and i max that first
Then i like to take Howling gale or zephyr depending on if they are aggressive or passive.
HOWLING GALE - use this ability to disengage or to engage. Use it in team fights to knock up they enemy's or escape a troubling fight
ACTIVE: Janna summons a whirlwind at her current location which charges up over 3 seconds, increasing its range by 35%, damage and Airborne knockup duration each second.
ZEPHYR - this ability does not only grant you bonus movement speed and allows u to move through units, but it also gives you a heavy slow to lock down on an enemy.
while Zephyr is not on cooldown, Janna is aided by a wind elemental who ghosts her and grants her bonus movement speed.
ACTIVE: Janna commands her wind elemental to attack the target enemy, dealing them magic damage and slowing them for 3 seconds by an amount capped at 80%.
EYE OF THE STORM - Use this when your adc is being attacked and when he/she is attacking. Janna shields the target allied champion or herself for 5 seconds, granting her target bonus attack damage while the shield holds. Janna can Also use this on friendly turrets
MONSOON - This is janna's ultimate use this when in a sticky situation or when your team is low on health. ACTIVE: Janna knocks back all nearby enemies, stunning them for 0.5 seconds and channels for 3 seconds, releasing soothing winds that heal nearby allies every half-second for while channeling.
TAILWIND - Jannas passive grants movement speed (8%) for nearby approaching friendly champions.
Pros / Cons
- Very good at disengaging
- great peel for adc and teammates
- Easy to play in lane
- works great with windspeakers blessing
- AP ratios are decent
- Twins with the item frost queens claim! :D
- Cant engage very well
- Might have a hard time getting gold
- Close to none kill potential
- bad with AP adc's (ezreal, corki, maybe Miss Fortune, kog maw, teemo)
Janna is a support that would be great with an AD carry that you know can play adc. She may struggle alone but with good communication and smart plays you can still make something amazing