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Darius Build Guide by ViTALiTY

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author ViTALiTY

Badass Dunker of Noxus

ViTALiTY Last updated on January 3, 2014
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
8
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 15

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 15

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


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Introduction

Welcome to my guide!

After the cooldown nerf on Noxian Guillotine, Darius became less popular. However I've found a SOLUTION to make him efficient again. The guide will include a guide for masteries, runes, spells, even some advices while playing him.


It is my first champion guide, so I'm open for feedbacks in what-to-change, don't be so harsh, please.


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Runes

Quintessences


Greater Quintessence of Attack Damage and greater quintessence of armor penetration are recommended, because you will get the armor and magic resist from the masteries and other runes.

Glyphs


Greater Glyph of Scaling Magic Resist is ideal, because it will sustain your magic resist throughout the game better and AP relied champions don't usually have a strong early magic damage.

Seals


Greater Seal of Armor is my choice of runes, because one's early game trades will be more beneficial for you.

Marks


Greater Mark of Attack Damage is recommended because the bonus damage on Decimate scales well with your Attack Damage, and these runes help you to get kills early on.


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Masteries

Masteries
4/5
4/1
3/5
1/1
1/1
1/1
1/1
1/5
2/5
2/1
3/5
1/1
3/1
3/5

These masteries are good enough, because
  • The Offense tree grants the required attack speed and damage,
  • The Defense tree gives much tankiness with armor and MR boosts.
  • Sorcery grants you the early cooldown reduction to spam Decimate and Noxian Guillotine more often.


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Items

Now, that Noxian Guillotine goes on cooldown, no matter if its the killing blow, the goal is now to lower its cooldown, to use it more often. Decimate is quite a damaging tool after 40% CDR, with its own 3sec recharging time. But these were obvious. Let's discuss the weird items.

Frozen Heart



Frozen Heart is good vs fed AD's and gives some mana sustain. The attack speed lowering can wreck any AD carries, and give even more benefit of enemies, who do not build on attack speed.

Spirit of the Elder Lizard



Spirit of the Elder Lizard with its HP & MP regeneration makes laning a little bit more easy, and because of the CDR it's worth buying. The true damage is not much, but with a Decimate, Ignite, and 5 stacks of Hemorrhage guarantees the kill on champions with 300 HP or less.


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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Decimate first, to gain some heavy damage
Crippling Strike because of its sick 200% overall damage, and slows.
Apprehend last, for its pull effect.
Noxian Guillotine whenever its avaliable.


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Spells

Basic Combo



->->-> ->

This combo can easily grant you a kill at mid-game on one of the squishier champions in the enemy team. Easier if you lane against ranged or ap champions, like Teemo, Swain or Vladimir; they usually don't have high base hp nor armor.


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Proof of this is Working (STILL UPDATING)


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Feedback

Because this is my first and only guide yet, please write your opinions in comments, i want to become better in making guides, thanks!