Ashe Build Guide by ChibuChan
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Beginners Guide to Insanity As
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
THIS IS A GUIDE FOR BEGINNERS OR PEOPLE WHO ARE LOOKING FOR SOMETHING TO TRY OUT!
Welcome to Chibu's Ashe guide. Recently I've been seeing players who play Ashe do really bad, so I decided to make a guide based on my build. This build was tested and works.
This guide is to teach you that building in a different way isn't always a bad thing. That is why this build/guide is called the Insanity Build.
This is a very standard AD page. Flat AD Reds help with early game damage along with the ArPen Quints. The ArPen and Flat AD combo helps deal a lot more damage around levels 9-11 rather than only early game or only late game.
In the masteries page I take a 23/7/0.
It's a standard AD page except for that I take Butcher and Feast to help with some sustain and to help with getting last hits. You can opt out these two and put the two points into your Defense Tree if you wish.
First you want to start with a Long Sword, 2 Health Pots, 1x Mana Pot, and a Warding Totem.
You can take a Doran's Blade, 1x Health Pot, and Warding Totem start as well but I like the extra sustain. You'll also be building your Long Sword into a Manamune so it's helpful to take it early.
Once you hit level 2, take your Hawkshot (More info in the Skills Section) and farm (getting last hits) until you have about 1040 gold. Once you have that, go back to fountain and pick up a Tear of the Goddess, and at this point you can decide to turn your long sword into a Vamp Scepter for 440g early for some life steal in lane, or save it for your Manamune. Both ways work.
Once you have your Tear turn on your Frost Shot (Q) and DO NOT TURN IT OFF!
For boots you want to get Berserker's Greaves and upgrade them to the Furor upgrade. With the Furor Boots and your Q active you can kite and when they run you'll always stick to them.
You want to get your Manamune as a first item and as soon as you can because it gives you bonus AD based on the amount of max mana you have. Your Q will constantly stack your Tear with each auto attack and it won't drain your mana since you have the Tear. So once you get your Manamune your damage in lane will continue to scale. It's a cheap item and it scales your damage constantly, so PICK IT UP ASAP!
After your Manamune, look to building Blood Thirster, Runaan's Hurricane or you can take Phantom Dancer or Statikk Shiv, and Last Whisper.
If you make it this far into the build then pick up a Guardian's Angel for the MR, Armor, and the revive passive.
You want to take your Volley at Level 1 BUT DO NOT USE IT TO HARASS CONSTANTLY OR USE IT TO FARM CS!
The best situations to use your Volley is when they go in on you and your support, you or your support goes in, or someone gets caught out. You won't be in Level 1 for long but do not spam it as Volley has high damage, great slow, but long cooldowns.
Take your Hawkshot at Level 2 but max it last. I would take Hawkshot second because it's a FREE long range facecheck. Even if the cooldown is very long at level 1 you can check to see if the enemy jungler is going to do a level 3 gank on your lane. The passive on Hawkshot will grant you +3 gold everytime you kill an enemy unit or structure. So if you get a last hit on a creep it's 22 gold + 3 gold. and you're going to wanna CS and farm until you get your Mananune.
After taking one point into your Hawkshot, max your Volley first, then your Q, get points in your Ult every chance possible, and max your Hawkshot last.
Pro tip for Ashe's ult: Her ult isn't like Ezreal's. Yes it can travel across the map but you don't want to use it to snipe people from across the map. 9 out of the 10 times you will miss hitting the enemy if you do that. The best thing to use your ult for is for the CC Stun and Slow. So it's better to use it to stun and slow your lane opponents to land a double kill than to use it to try and help your Top laner.