Xin Zhao General Guide by Itatsu
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Xin Zhao Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Xin Zhao (Remade)
Base Attack Speed increased to 0.672 from 0.658
Attack Speed per level increased to 2.7% from 2.5%
Xin Zhao challenges his target with his basic attacks and Audacious Charge, reducing their Armor by 15% for 3 seconds. Only one target can be challenged at a time.
Three Talon Strikes
Now reduces his other ability cooldowns by 1 second with each strike
Attack Damage ratio increased to 1.2 from 1.0
Cooldown reduced to 9/8/7/6/5 seconds from 10
Passive: Heals Xin Zhao for 26/32/38/44/50 (+0.7 Ability Power) every third basic attack
Active no longer reduces other abilities' cooldowns
Cooldown reduced to 16/15/14/13/12 seconds from 24/22/20/18/16
Mana Cost increased to 40 from 35
Now challenges the target
Damage increased to 70/115/160/205/250 (+0.6 Ability Power) from 70/110/150/190/230 (+0.4 Ability Power)
Slow increased to 25/30/35/40/45% from 20/25/30/35/40%
Slow duration increased to 2 seconds from 1.5
Range reduced to 600 from 650
Cooldown reduced to 13/12/11/10/9 seconds from 16/15/14/13/12
Now knocks all unchallenged targets back
Now has a 1.0 bonus Attack Damage ratio
Cooldown increased to 100/90/80 seconds from 75
Armor and Magic Resist bonus adjusted to 15/20/25 per champion hit from 25 + 7/10/13 per champion hit
Now has a new particle
As of patch v220.127.116.11 this guide is now outdated. Over the course of the next couple of weeks I will be updating my guide. Do not use this guide anymore as I will probably change everything in it. After playing Xin for some time I have come to conclusion, he is quite strong borderline OP. His burst damage is ridiculous, and his kit is just so good. He has sustain, hard cc, gap closer, a built in Last Whisper and steroids. He is much better then he ever was.
I usually use Greater Mark of Strength, and Greater Quintessence of Strength for easily last hitting minions. Also Xin Zhao now scales with AD so they help his damage on both Three Talon Strike and Crescent Sweep. Notice that Challenge is armor REDUCTION therefore armor penetration marks and quintessence are extremely useful too. Picking between AD and ArP is up too you. ArP is useful if you are planning on killing your opponent over farming, while AD is better if you plan on farming more while under a turret. Next up I use Greater Seal of Resilience, and Greater Glyph of Shielding to compensate Xin's squishyness at early to mid game. There are other options if you don't like the ones I chose.
- Greater Quintessence of Fortitude the extra health helps early game and can save you from the extra damage from ignite.
- Greater Quintessence of Swiftness Xin lacks mobility if he hasn't bought boots so this is a viable pick.
- Greater Mark of Alacrity its meh... but its better than attack damage per level, and critical damage.
- Greater Seal of Alacrity I don't really like using attack speed yellows, but its better than nothing.
- Greater Glyph of Replenishment Xin isn't really mana hungry, but there are times when you spam all your skills to get kills.
- Greater Glyph of Focus cool down reduction will let you spam your skills more (you really shouldn't but you sometimes will).