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Jinx Build Guide by tanxon

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Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author tanxon

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tanxon Last updated on October 15, 2013

Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Why Jinx




After all the hype for Lucian, many of you may be hesitant about this sudden appearance from this new ADC. Trust me when i say Jinx is a breath of fresh air for those that were let down as I was. Don't get me wrong [Lucian] is fun and can be powerful, I just feel that he was not as AMAZING as promised but more of a standard ADC. Although sudden, [Jinx] definately deserved her own music video and I'm happy that this jewel of a character is now here.

By the way, has anyone else notice that Mafia Jinx's minigun in in a guitar case kinda like one of Antonio Banderas's brothers in Once Upon a Time in Mexico. Jezz i can hear the guitar tune that he played right now.


Guide Top

Item Picks and Why


As of season 3, starting with this and the 4% lifesteal from quints is standard for all ADC, Jinx included. Try not resorting to selling this until you run out of slots or have the first 3 of your core items and need that little bit of gold to buy your fourth. You may be tempted to start off another way but this is the best way and 99% ADC players will agree.



Blade of the Ruined King is as amazing on [Jinx] as it is on [Vayne]. The best part is that even if your lane isnt doing so well at least you can constantly be building up to this instead of waiting for BT sword and having weak poke agaisnt the other ADC. Is especially helpful is there is a Zac, Chogath, or any other healthstacking Bruiser around. If you continue on you will read the synergy with Runaan's Hurricane.


and
Berserker's Greaves can be built whenever you like during Blade of the Ruined King but make sure you eventually get Enchantment: Furor as there will be no escaping you, and kiting will significantly increase especially with Fishbones, the Rocket Launcher


TRUST ME GET THIS
You may think I'm crazy building into Runaan's Hurricane but this item is just TRULY GODLY for her. It procs the Blade of the Ruined King passive, gives you instant 3 stack on your Pow-Pow, the Minigun, AND procs ADDITIONAL Fishbones, the Rocket Launcher explosions (probably full damage but even half is still significant) for amazing nukes into a teamfight cluster destroying the enemy team in moments especially is there are any squishies in the mix. Imagine this, 3 enemis stacked close together. If they are close enough they will each be hit be eachothers explisions resulting in wonderful numbers.



You do eventually build The Bloodthirster but by now it is more for the pure damage boost than anything. If you are 1v1 vs a bruiser you can just stand there and auto attack them now since you have amazing attack speed with your Pow-Pow, the Minigun, and lifesteal prevents your health from moving below 75%.



It is my personal preferance of The Black Cleaver over Last Whisper because Runaan's Hurricane will have yet another boost and shred multiple enemies armor which is great as this will help not only you but your whole team



Guardian Angel could be built right after Runaan's Hurricane if you feel you are being singled out extreemly well by the enemy team, but do not rely on the armor or magic resist. You are an ADC, a Glass Cannon that is squishy but deals max possible damage. Your goal is to stick behind your bruisers and kill from max range only to move in when it is time to clean up. Try to use your best judgement, having this for what may be the last teamfight before a win or loss can mean the difference especially if you are caught out of position but still have a chance to help in the teamfight once you pick back up.


Guide Top

Abilities

and

Early game you are able to have absolute control of your lane. If you want to push right up to the turret it is easy with Pow-Pow, the Minigun to starve out the enemy by having your creeps die to their turret.

If the enemy team is being aggresive you can annoy them with Fishbones, the Rocket Launcher because of its great range. Try to fire this at them when they are near one another so they both take significant poke damage. In addition if the enemy team is pushing your lane, you can use this to quickly clear minions at a safe distance and freeze your lane just out of range of your turret.

Once you get the feel of the ramp up on Pow-Pow, the Minigun, your trading early game will be great. Build up 3 stacks on minions then engange on the enemy ADC. With your increased attack speed you can easily trade 2 shots for 1 and when they realize this and back off, swapping to Fishbones, the Rocket Launcher will land another 1 to 2 hits leaving them at half health or less and forcing them to back away meaning you can move up and push them away from getting any minion kills.


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