get
prime

Blitzcrank Build Guide by racerbob1

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


2K
Views
0
Comments
0
Votes
League of Legends Build Guide Author racerbob1

Blitz, Supreme AD off-tank

racerbob1 Last updated on October 5, 2011
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
15
17
18
Ability Key Q
3
8
10
12
13
14
Ability Key W
2
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 15

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 7

 
 
 
 
 
Awareness
4/
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 8


Guide Top

Introduction

Hello, and thank you for giving my guide a read, and with this being my first one, bear with me. Blitzcrank is pretty easy and fun to play, but requires some work to master. Typically, I despise tanking, so this is my basic AD off-tank build for him. Different situations require different builds, but this seems to cover everything I want out of him, and is what I generally build against any normal, balanced team.


Guide Top

Runes

Honestly, runes don't make a huge difference on this guy, and you could get away with many different rune builds, but these are just the ones I have, and seem to be the ones that maximize damage early game (ArPen), while still helping throughout the game (cdr). Mana/5/lvl helps but this one can definitely be replaced, seeing the build focuses on rushing a manamune, and other mana items. Again, just the runes that I had available, maybe straight mana/5 would be better for him and his early game mana problems (which I don't have with the per level seals...).


Guide Top

Masteries

My mastery selection may seem a bit odd, but I stand firm to it. People will want to hate for not getting a point on the end of a tree, but I find that everything I need for him is all mid-tree. Feel free to change it up according to your own style, it probably won't affect much.


Guide Top

Items

My items focus on mana and damage, taking advantage of his mana barrier, and the obscene damage his power fist can pump out. I also focus heavily into movement speed, seeing that his overdrive, ghost, and ms5 boots can basically catch up to anything (then grab, punch, and kill).


Guide Top

Summoner Spells

Well... ghost and exhaust fit into my mastery build, and have come in handy plenty. Again, I take these to dominate movement speed.


Guide Top

Summary

To sum it up, using this build you should have good survivability, good damage, and good control. You'll have lifesteal for getting hp back, ~3k hp, a hefty mana barrier, some mr and armor, and lots of cc and movespeed to get away if all else fails. GL HF :)