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Blitzcrank Build Guide by Dayne_the_Destroyer

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Dayne_the_Destroyer

Blitzcrank Destroyer of Worlds

Dayne_the_Destroyer Last updated on February 11, 2012
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Ability Sequence

1
7
11
15
17
Ability Key Q
3
5
9
13
18
Ability Key W
2
4
8
10
14
Ability Key E
6
12
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 25

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 2

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 3


Guide Top

Introduction

Hello, this is my first build so feel free to post pros/cons. This build has worked for me every time i use it, but mainly only if i do well early game, because it is nearly impossible to build this build without some form of money making, whether its minion kills or champion kills.


Guide Top

Runes

I picked these runes because the attack damage will help you early game to dominate the lane, the cd reduction to help you spam rocket grab with less time in between. Then the health to help you get sustainability while in the laning phase.


Guide Top

Masteries

These masteries will allow you to be that damage dealing champion that every lane needs, instead of support grabs and knock ups.


Guide Top

Summoner Spells

Ghost stacks with you W to make you virtually uncatch-able or outrun-able. Also it helps you get that extra edge on opponents when your in a pickle. Exhaust is for those champions that deal WAY to much damage, this will allow you to let him run out of abilities on you so you can counter with some of your own when he is useless, or just to catch someone with your team.