For starters, I chose the Sapphire Crystal as the first item because you constantly want to be zoning out the enemy with that rocket grab of yours. If you can give your carry the upper hand, the game will be EASY. Yes, you have to sacrifice your own experience, time, blah blah blah for your carry, but its worth it when youve fed them to a ridiculous point and they completely destroy the enemy team. If they get too close, rocket grab, ad give your carry an easy kill. This can backfire on you though, so make sure you guys are both on the same page. You could technically be aggressive and rocket grab everytime its off cooldown after you get your tear of the goddess for the mana, but most of the time, you just want to let your carry to sit back, relax, and farm. Also, I love to rush the Manamune because of that extra passive buff with the mana and the AD, making you a little bit more useful in fights. Trinity Force will play a HUGE part. Trinity Force and Banshee's Veil are interchangeable however. If your jungler or tank is struggling, help them out by taking some damage yourself with the Banshee's Veil, or if you guys are easily winning, your carries are fed, etc. go for Trinity Force to decimate the enemy team even more. Finish off with some more defensive items like the Aegis of the Legion to give your team a boost in the teamfight stage and youll be good to go.
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