Brand Build Guide by Worolith
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Hi, i'm Worolith and i'm making this guide for you.
Why am i making this guide for you? Definitely not for fun. The reason i'm making this guide is because I've seen plenty of Brands play in stupid ways. I've seen them using all their spells on minions in early-game, I've seen them build AD. Clearly Brand can be played a lot better than this and i intent to teach you how. Even if i have to spend several hours typing this, it will be worth it to get rid of a few of those Brands who decide it will be a fun idea too have a cuddle with the enemy turret.
Warning : Ridiculously OP Brand
Do Not use this build unless you are in a like.... 1:30:00 game. It is what it is but it's awful early on. It turns you into a full glass cannon but is extremely expensive and hard to reach end build. As Brand, if there are 2 enemies on their summoner platform, you will be able to ult them and kill them both. It is seriously OP but as i said, i would never use it in a game unless we're really far in and i could just sell a load of stuff and get a long way into the build or maybe in a Proving Grounds as you get a lot of gold in that. Despite what the section at the top looks like for this build, it will actually give you around 1,300 ability power. This means your ult will do about 1000 damage with each hit. The downside is that you are incredibly squishy. this is a full glass cannon build. Only use it if you have at least 1 tank in your team, preferably 2.Have fun one-shotting! :)
Pros and Cons
.Fun to play
most of the game
.a 2 sec Stun
.Stun can hit minions
In my opinion, Brand is a fun to play champ who can do a lot of damage very quickly to his opponents. He has a 2 second stun which is great for securing kills and is strong throughout a game.
However, Brand is fairly squishy so can die very easily. He is also extremely Mana hungry early-game which can affect his Lane pressence. His 2 second stun is also a skill shot that can collide with minions reducing its chance to hit.
I'm not going to go into huge detail with about the masteries i chose as it's fairly simple. I take anything with Ability Power to increase Brands burst damage as well as anything that reduces Brands spells cool downs or improves the summoner spells i selected. If you do this, you honestly can't go wrong with the masteries.
1 For the passive for Ignite meaning you get 5 Ability Power when it's on cooldown.
1 For the extra Ability Power.
1 Cooldown reduction means more damage.
1 To help counter counter-builders.
3 Simple, increased damage means more damage!
4 Extra Ability Power that grows as you level helps keep you on track for the whole game.
4 5% Ability Power means more Ability Power throughout the whole game.
1 [indent[Simple, increased damage whenn they're lower is when you use your most powerful abilities making them do even more damage.[/indent]
1 Less of a cooldown on Flash means you are more likely to evade death or get the kill.
3 More mana throughout the game to help counter Brands mana useage.
1 Move faster to get a kill or survive.
3 More mana regen increases lane pressence.
1 1% Spell Vamp to keep Brand going that little bit longer.
Greater Mark of Magic Penetration
Greater Seal of Scaling Ability Power
Greater Glyph of Scaling Ability Power
Greater Quintessence of Ability Power
The reason I max out Pillar of Flame first is simply
I max this second simply because it's not a skill shot. You are
I leave this till last because it's unreliable. Not only is there a chance
Obviously, you want to upgrade this as soon as possible. It does a
This is one of the most important things about Brand, without Skill Sequence, you are very unlikely to be able too burst your opponent down as well as surviving.
Blaze is the most important spell you have. Despite it
Conflagration is a very simple spell to use, it
If you have Blaze on your target and you use sear, you've half
Now this will be doing a lot of damage; If you don't
This is optional, if your target is going down really quickly or
I've seen a lot of Brands that only use their ult in team
In the unlikely event that the enemy isn't dead yet, i'll add the next spells you should use.
As with Ignite, only use Flash if you don't think you'll
If they're still not dead?!
If the enemy still isn't dead, try and restart the rotation, go
One of the most important things in a game of LoL is to get a good start. You want to either do this by having lots of Lane-Sustain or Lots of Damage. This choice can go either way with brand, depending on what lane he's in and who he's with.
Soloing or with a non-support champ
+ The other starting option is this.
Brand is squishy, it's simple. Due to this, i would not recommend attempting to even solo an enemy until level 6 when you have all your spells. If you enter major combat before level 6, you are very likley to die. I would recommend harassing using your Auto Attacks and Pillar of Flame as demonstrated in the Predictability section.
You should be able to solo most enemies now since you'll have your ult and a few items. Provided you follow the Rotation section, kills should come easily and you should get fed pretty quickly and easily. If you can get fed at this stage, Late game will be extremely easy and fun!
Brand is extremely powerful end game. You should end up 2 or 3 hitting people. Soloing will be incredibly easy and Team fights easily won due to your AoE's. Pyroclasm will be doing huge amounts of damage at this stage so make sure you use it!
Another thing i've discovered when playing against another Brand is that they're always so predictable. They'll start running towards you before casting a spell making it incredibly easy to predict and dodge. If you can play Brand unpredictably, you'll be able to do a lot more damage as a lot more of your spells will hit. The trick with this is to have Pillar of Flame ready to use so you can see its range exactly and where the impact will hit. Wait with the spell open, just kill some minions, don't move. Enemies tend to dance if you stay still, especially melee. The second they come into range, use Pillar of Flame just behind them so they are just on the edge of the spell. Almost all enemies I've been against run back towards their turret when you place a Pillar of Flame down, this will maximize your chance of hitting.
The image above demonstrates how to be unpredictable. The main thing is that you don't move to cast the spell.
Farming is one of the hardest things to do as Brand because firstly, he's Ability Power and secondly, you don't want to waste mana on minions. The easiest way to farm is to use your AoE's to damage an enemy champion aswell as minions. Try and position your Pillar of Flame as shown in the Predictability section but have some enemy minions in there as well if possible. The other spell that can come in handy when farming is Conflagration because of its effect when Blaze is on the target. This means that you will do a small AoE outwards from the target. You can do this to minions too however i don't recommend using spells directly on minions until you are a higher level due to the mana cast.
As I've said to many people in the comments, this guide is nowhere near completed and i wanted to get it out faster. It will be updated extremely regularly and i aim to add one or two chapters a day.
Feel free to ask any questions you may have, i will reply!
Here's a link to my friends awesome stream http://www.twitch.tv/5henanigans
Thanks to all who read my guide:)
Thanks to Jhoijhoi's Guide Tutorial
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