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Volibear Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Build for Lunar

Last updated on February 13, 2012
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Ability Sequence

2
8
10
12
13
Ability Key Q
1
3
5
7
9
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Volibear Guide

Start with a regrowth and a potion. On your first recall you should have enough gold to upgrade into a Philosophers and buy your Boots of Speed. Philosophers will help your income early game. Next item is up to you. Phage gives more health but Sheen increases damage output.

Then upgrade into Merc's treads. Grab a giants belt and then the next item is up to you. Either get more health and regen with Warmogs or get slowing potential and damage with Frozen Mallet. Grab a sheen now if you didn't earlier, then get an Atma's Impaler. Your Attack damage should shoot up quite a bit and you should be doing decent damage now. After the Atma's impaler grab another Giant's belt and get the item you didn't get before (e.g Frozen Mallet if you got Warmog's). This extra health will give you some more AD off of Atma's.

Now finish your trinity force, you probably won't have any slots left so just save up like the 2.3k you need or however much. Finally, sell your Philosophers and buy a Negatron cloak, then build this into a Force of Nature. If you're dying alot to AP characters or you feel you need more magic resist you can build the force of nature earlier.

Abilities:

You'll want to max Frenzy first as the Attack Speed bonus helps and the active does alot of damage to weak targets. Max Rolling Thunder second, it's your main iniation move and can help you escape with it's bonus movement speed. Majestic Roar helps scatter creep waves but isn't much help generally.

Thunder claws is Volibear's ultimate. It causes each attack to deal chain lighting to targets dealing a set amount of bonus damage. This is good for clearing minion waves when pushing and for dealing extra damage against single or multiple targets.

Hope you find this useful.