Caitlyn Build Guide by mxzh
Champion Build: Caitlyn
| Health | 1990 |
| Health Regen | 14.65 |
| Mana | 885 |
| Mana Regen | 16.4 |
| Armor | 76 |
| Magic Resist | 42.06 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 395 |
| Gold Bonus | 0 |
| Attack Damage | 310.5 |
| Attack Speed | 145.849 |
| Crit Chance | 95%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 12% |
| Spell Vamp | 0 |
| Armor Penetration | 14.08 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
Before starting I would just like to say that this is my very first Guide so it's obviously not going to be perfect, if you have any constructive criticism or help tell me in the comments please :).
Started playing Caitlyn some time ago and really enjoyed her, so I went to check out some guides. There were a few things like items, etc which I didn't like in a few guides so I thought I'd try and make my own guide and see how people like it.
***DON'T FORGET TO VOTE IF IT HELPED YOU, I'D APPRECIATE IT ALOT :D***
Pros & Cons
Pros:
-
Long range.
That long range allows you to easily harass and push.
Easy pushing with her Q.
Easy to last hit with.
Good passive, for harassing and farming.
Great damage.
Nice escape mechanism/slow.
Massive range on her Ulti, can finish off low health Enemies over great distance.
Cons:
-
A bit squishy.
Low Mana-Pool.
High cost on Abilities early game.
Traps are visible.
Ultimate can be blocked by an Enemy champion running into it.
Summoner Spells
Even though I use Flash and Ignite on pretty much every Champion I play, I've seen people recommend Exhaust so I picked that here.
Flash
Exhaust
Optional
Runes
Depending on what kind of teams you are facing, you might wanna swap
Greater Seal of Attack Speed with
Greater Seal of Armor.
Skills
- Get
Yordle Snap Trap (W) first, to setup a few traps and maybe protect you from an early gank. Do not level up this ability until you maxed everything else, the other Skills are more important.
- After that pick
Piltover Peacemaker (Q) and max it first.
- Then max
90 Caliber Net, as I mentioned it's a great escape mechanism which might save you from a gank etc.
- At level 6, 11, 16 level
Ace in the Hole.
Her Abilities
One bad thing, I guess, about her passive is that Enemies can see when you reach your 7th stack. Use this to your advantage to scare them away and push further.
Piltover Peacemaker
- Harassing at great distance.
- Great for pushing and Farming.
- High Damage.
This might not always hit, especially if you play against someone like
Vayne who can just keep dodging, but once you hit you'll inflict lots of damage. Also, do not spam this spell. Since
Caitlyn already has a low Mana Pool and
Piltover Peacemaker has a high Manacost it will drain your mana immensively.
Since the damage is decreased by 15% everytime it hits someone, try to avoid as many targets as possible when harassing a Enemy champion.
Yordle Snap Trap
If placed well, this trap will help you alot. The bad thing about
Yordle Snap Trap is that it's visible so your best bet would be to place it in bushes, mainly to avoid ganks, or stop enemies trying to escape. It's great early game but won't help alot endgame other than the 1.5 second Stun. While someone's stunned use this Opportunity to harass them with
Piltover Peacemaker. If possible try to time it with your passive to inflict max damage.
90 Caliber Net
I use
90 Caliber Net mostly to escape and simultaneously slow my opponent.
You can also use this to your advantage to get a kill, and if there's a second Champion near you try to slow him aswell.
You can also use this to jump over Walls, for example when you're trying to get dragon, stand near the stone wall to quickly escape in case of getting surprised, and it will save you
Flash too.
Ace in the Hole
Ace in the Hole is amazing to finish off enemy Champions trying to run away because of its huge range, even though there's still a few negative points about it:
- The 2 Second charge makes you unable to move which makes you vulnerable, try to cast this from a safe distance.
- Check if there's any other Enemy Champions around, someone other than your primary target could jump in the way to save him.
- Only use this for Kills, don't use it for harassing etc.
Items
Starting Items
I like to start out with
After having enough gold recall back and get
Boots
Beserker's Greaves are probably the best Choice for Caitlyn since it gives you the much needed Attack Speed.
Core Build
After getting a
You can also swap the second
____________________________________________________________________________
Recommended Builds
Farming
Try to farm as much as possible. It definately isn't hard with
Caitlyn. Farm and harass as much as possible.
Here are your main goals:
- Last-hitting.
- Harassing
- Pushing the Lane.
- Setup
Yordle Snap Trap to protect yourself from ganks.
For harassing, your primary Ability is obviously
Teamfights
When in Teamfights be sure to stay in safe range, you have an incredible range (650), use this to your advantage. Wait for your tank to initiate the fight and pick off your enemies one by one.
Keep using
Piltover Peacemaker to spread alot of damage but keep in mind that damage is reduced by 15% everytime someones gets hit.
Also use
Yordle Snap Trap for zoning. Place them so it's hard for the enemies to escape.
Summary
Thanks for reading all the way through :D (If you haven't skipped any of it :P). This took me some time, especially sincie it's my first guide, if you have any problems or want to ask/tell me something leave a comment, I'll check this daily.
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