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prime

Build Guide by BountyUK

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author BountyUK

Caitlyn - Crit + AS Carry

BountyUK Last updated on January 16, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
10
13
15
18
Ability Key W
4
8
12
14
17
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


GUIDE

Guide for Caitlyn - The Sheriff of Piltover
Please comment and try the build and strategies before voting. Thank you.
Last Updated: 08/01/2011
Table of Contents
I. Preface
II. Introduction
III. Skills
IV. Summoner Spells
-- Considerable Summoner Spells
V. Rune Explanations
VI. Mastery Explanations
-- Utility Tree
-- Offense Tree
VII. Core Item Build Sequence
-- Situational Items


Hi,

This is by first build and I picked Caitlyn as I seem to be playing her rather well without actually using someone else's build. I won't be going to be much indepth but I'll try my best.


I like to play Caitlyn in the middle, I have played against a Teemo, Ashe, Kog'maw and Vladimir and I done pretty well against all of them. Last hit as many creeps as possible as this will lead to an early B.F Sword and Berserker's Greaves and then it starts getting fun. While getting as many last hits as you can ofcourse every 8th shot try and take a shot at the Champion. Also with having the Greater Glyphs of Clarity you will be able to do alot of harras with Piltover Peacemaker.

Abbreviated Terms
AA = Auto-attack (Basic Attacks)
CC = Crowd Control (Stun, fear, slow, snare, etc)
FB = First Blood
AP = Ability Power
AD = Attack Damage
MD = Magic Damage
AS = Attack Speed
MS = Movement Speed
MR = Magic Resistance
ArPen = Armor Penetration
MPen = Magic Penetration
LS = Life Steal
SV = Spell Vamp
DPS = Strong Auto-attacker
MDPS = Strong spells; casters
CDR = Cooldown Reduction
OOM = Out of Mana
MP = Mana
HP = Health
MP Regen = Mana Regeneration per 5 seconds
HP Regen = Health Regeneration per 5 seconds


II. Introduction
Back to Table of Contents

Pros:
- Long range.
- Great harassment in lane.
- Insane attack speed with high critical chance.
- Ultimate can critical hit.
- Escaping/Chasing can be easy if skills used well.

Cons:
- Need Lizard Buff as you dont have Frozen Mallet.
- Needs good early farming.
- Really squishy.
- Hard to master her skills.



IV. Summoner Spells
Back to Table of Contents



Considerable Summoner Spells
Back to Table of Contents

Make sure you grab Improved Exhaust instead of Archmage's Savvy if your going exhaust. I would replace ghost if going exhaust.

V. Rune Explanations
Back to Table of Contents
SEALGLYPHQUINTESSENCE