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Not Updated For Current Season

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League of Legends Build Guide Author

Caitlyn the way of the sniper

Last updated on January 11, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Caitlyn-The sherrif of piltover

Welcome to my caitlyn guide.Explaining all her basics and how does she works.. And dont be rude this is my 1st build and i will put all effort possible on it.

After a lot of testing on this build i finally decided to post it.


Guide Top

Introduction

Caitlyn is a ranged carry dps. With a incredible harass early game and a good range, making her a perfect mid or a solo top (Will explain after). She can easily stablish lane dominance and she has great pushing capabilities.



READ THIS BEFORE DOWNVOTE PLS.I STARTED THIS BUILD AT LIKE 3:00 AM AND I STILL NEED TIME TO PUT IMAGES, ADD SOME DESCRIPTION AND SOME INFORMATION. I PROMISE I WILL HAVE THIS BUILD FINISHED IN A FEW DAYS.


Guide Top

Acronyms and what does they mean.

AA= Auto Attack.In other terms basic attack
AD= Attack damage
AP= Ability power
AS= Attack Speed
AoE= Area of effect
CC= Crowd Control (stuns,slows,etc).
CDR= Cooldown reduction
DoT= Damage over time/// Example:Malzahar malefic visions.
ELO= A rating system
FB= First Blood
HP= Health
LS= Life Steal
MP= Mana
MR= Magic resistance
Armor= Armor (Lol)
MS= Movement Speed
OOM= Out of mana
SV= Spell Vamp
DPS= Damage per seconds. This means champions that can hold a constant damage.
MDPS= Magic Damage per seconds.Same as DPS but with caster champions.
Nuke= A champion with high capabilities to take down ppl hp in seconds. EX:Veigar
HP5= Health regen per 5 sec.
MP5 = Mana regen per 5 sec.
ArPEN= Armor penetration
Mpen= Magic penetration
Squishy= Champion with low hp pool and easy to get killed.
Tank= Champion with high hp pool.they rush first and take all the punish 4 the team
OT= Off tank,Champion that have a good hp pool and is still,able to get punish while dealing damage,they dont count with a real tank stats or a true carry stats.They mainly are a mix beetwen them
Support= Champions that can support the team with Auras,heals,etc they dont have a high hp pool and a good dmg output,but can help the team a lot.
Surv:Survibality
Quint= Quintessence
Ulti:R Spell.
Backdoor:Backdoor is when a champion goes to push a tower alone without minions or nothing near that can get the dmg from the tower.


Guide Top

Pros / Cons

PROS:
Insane and crazy harass over early-mid game
90 caliber net is a GREAT scape tool.
Very good pusher.
Very good farm and harass with the HEADSHOT.
Can Use the traps for ward important places.
Insane range on the ult.
CONS::
Vulnerable to CC
Squishy as ****
Generally focused on team-fights.
Cant rely always on 90 caliber net to scape
Ultimate can get blocked and thats badass ¬¬


Guide Top

Masteries

I go 21/0/9 taking on the offensive three the basic masteries for deal a sustained damage.And taking on the utility three IMPROVED GHOST,Health regen and mana regen for keep mana up in early game to have a decent harass with Piltover Peacemaker early game and dont get out of mana .And for end i get the bonus exp mastery.




NOTE: U can go 21/9/0 if u feel good that u can keep the mana up and need that little surv. and donde chance

BOTH OF THEM SHOULD BE VERY VIABLE.


Guide Top

Runes

Marks: I rush armor pen. this will help a lot your auto attack and piltover peacemaker damage.

Seals: Mana regen per 5 sec. This will make you able to keep your mana up meanwhile you harass a lot.Here you can also get dodge change or other runes if you are having problems with the deaths.

Glyphs: For blue i rush Attack damage x level,this will give you a little boost early game with your auto attack and piltover peacemaker,I will say here the same i said in seals if you feel good with any other choices like mana regen you can also go for it.


Quintessence:I go for the health quint here because gives me a lot of hp early game with the dorans blade and makes me able to stay a lot in lane. Same here you can go for something more deffensive or something offensive like armor pen or etc.


Guide Top

Summoner Spells

I Pick Ghost Because this: It gives me a good scape abilitie if i get ganked,can switch easily lanes/gank them ,go-in beetwen micro teamfights.can scout enemy jungle etc.

I pick Flash Because this:Same as ghost this with 90 caliber net is a good scape combo,can flash through walls,scape,chase,Overall a very usefull Spell
Cleanse:Not a bad spell u get stuned,FLOOP cleanse and CYA!.very usefull if u feel safe while having this spell.

ALTERNATIVES


Exhaust: A very good choise if the enemy team has a lot of phys dps and need that blind to FK in their face.Or simply slow the enemy and Bluum go away with your trap,net combo.
Ignite:I dont use it a lot but a very good spell to finish that Baddies runners and finish them with this spell.
Clairvoyance:Im not a fan of clairvoyance but if u are a pro of clairv pick it. this spell is a mobile ward that can decide a gank or get ganked.The ace Or the fail.
Teleport:This is good for go to that lane and clean that minion wave,switch lanes,help the team in other lanes,Push lanes that are alone.ETC
Cleanse:Not a bad spell u get stuned,FLOOP cleanse and CYA!.very usefull if

NEVER GET THIS ONES

Smite:You arent going to jungle so ,Bye Bye Smite.
Heal:You wont need this man theres better choices.Plus this spell loses it utility in late game.
Rally:Let the tank or the support get it. the same there's better choices for you.
Revive:SRS ¬¬? Dont need to explain.In some builds like HeAt jungle eve build this spell can get some utility but not in this build.
Fortify:Let the tank get it.SAME,THERE'S BETTER CHOICES FOR YOU.


Guide Top

Core item build sequence.

Start with a dorans blade.This will give you a huge bonus early game with the life steal,hp and Attack damage.
For boots i like rush Berzerker Greaves because the good attack speed. this will make your passive come more fast,You can also rush Mercury threads if the enemy team is with 1 thousands of Crowd Controls.

:This will be your bread and butter item early-mid game have all you want DAMAGE DAMAGE AND DAMAGE.And the best of all. it later on the game transforms on Infinity edge
:We will get this item right after BF Sword because the good dmgand both of them builds into IE.

:This item is a very good choice because the crit chance. and also this items builds into IE.



RIIIIIIIGHT LETS MAE A STOP. With this three items,dorans,and boots we will have a lot of output Mid game. Now Lets skip to a harder part :DDDD
:OMG FINALLY THE KICKASS PEW PEW Item.This item will really max your dmg, giving you the epic burst that you need to Pwn during the game
This item is perfect to get now. gives you move speed,crit chance for IE, and attack speed.Who wants more :D? This item will build into a phantom dancer after.

: Right with this item you should have now a really insane damage. Just make sre to stack this item and dont die,because if you die CYA To that good stacks.

:YYAYAYAYAYA Phantom dancer Move speed crit Ultra attack spped.This its really good for the stats it gives.With the crit and AS works perfect for IE

:Survibality ,slow on each attack WTF THIS ITEM IS PEEERFECT




OKEY OKEY OKEY For the 6th item this should be situational If your facing a heavy CC Enmy team: Get Quicksilver Sash.

High caster output enemy team:Banshe's veil OR Force of nature

A high Health-tanky enemy team:Madreds Bloodrazor

For a high armor stacker enemy team:Last Whisper or Black cleaver

For a high mana pool enemy team:Wit's end.

High phys dps enemy team:Thornmail