Build Guide by XeXas
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
I added the Updates section to the build
I changed the purchase order of Trinity Force and Frozen Mallet
I changed the health Quints into Attack Speed Quints
I replaced Phantom Dancer with The Black Cleaver because The Black Cleaver now grants Attack Speed (I just found out =P) and the Armor Penetration should help a bit more
I edited the Notes section
I changed the Mastery Tree
Welcome everybody to my "Caitlyn - The Sheriff of Piltover" Build
This build shows you my way to play the latest champion of the League. It is based on Attack Damage and Attack Speed.
Before Caitlyn was released I thought she may be a hybrid character. I was not completely wrong.
I focus on damage and speed though.
My Summoner Spells are Flash and Ghost.
Flash is just an excellent way to escape spells for example Veigar's Cage or Pantheons Ultimate and it can also save you from being ganked by characters with stuns (Sion, Taric).
Ghost gives you the extra speed boost for chasing an opponnent or escaping them. Do not forget to skill Haste in Utility.
Marks: I use Armor Penetration in Marks because her Q spell "Piltover Peacemaker" is based on your attack damage and Armor Penetration is always good for DPS champions.
Seals: Here I go for Mana Regeneration /5 secs. I noticed that one of Caitlyns biggest problems is her low mana/mana regen.
Glyphs: In Glyphs I take Cooldown Reduction. I guess I do not need to explain why.
Quintessences: I take Health Quints because Caitlyn is like Ashe a very squishy character.
My masteries are 21/0/9 with improved Ghost and the Neutral Buff Duration in Utility.
In offense I focus on damage, armor penetration but also on cooldowns. I ignore the critical masteries and add the extra damage for minions.
As I told you before I play Caitlyn with focus on Attack Damage.
I start with a Doran's Blade and a Mana Potion. I keep my mana and look for last-hitting minions.
The Black Cleaver is my first item after my Berserker's Greaves. The extra attack speed helps me farming gold for my bigger items but also grants a small amount of Armor Penetration.
My second item is Last Whisper. It gives me a big Armor Penetration and Attack Damage boost so I can get my enemys down more quickly.
The next two items are The Bloddthirster (lets my Piltover Peacemaker make more damage and gives me Life Steal) and Frozen Mallet. Caitlyns other big problem is her low-health. Frozen Mallet will cope with this problem and also slow your enemys.
The last item I choose is Trinity Force (His passive is just awesome for Caitlyn). On cast it makes your next attack deal 150% damage equal to your base damage. On hit it can also slow your opponnent by 35% with a chance of 25%. And yes it does stack with the slow of Frozen Mallet.
(Trinity Force also gives you more mana, more life, attack damage and attack/movement speed.)
If played on 5v5 it doesnt matter which lane you pick. On 3v3 go top.
In every game focus on last-hitting minions (remind your passive and try to shoot out of a bush) and harrasing your opponnent without being harrassed. Caitlyn is too squishy for early 1v1.
I wont say more to "How to..." you need to experience yourself how to handle her.
I did not choose the Skill Sequence like I do ingame. I dont remember which skill I can skill at which level.
Remember to skill every skill til lvl 3 and then max your Q-spell followed by a maxed Yordle trap. Max your net last.
The boots I choose don't fit in every situation. You need to get your boots depending on your opponnents. Sometimes you will need Mercury Treads or Boots of Swiftness. Ionian Boots of Lucidity are not worthy (your CD are low enough and avoiding CC's or boosting your movement/attack speed is more important). Just watch your enemy team and buy the boots who fit best.