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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Nimble Fighter (PASSIVE)
Fizz Passive Ability
Introduction
http://www.mobafire.com/images/summoner-spell/flash.png
^Centuries ago, an ancient water-dwelling race built a hidden city beneath a mountain in the sea. Though these creatures had their enemies, the city was an impenetrable fortress, and, in the safety it provided, they grew complacent. Fizz, however, harbored a curious spirit that could not be satisfied living so cushioned a life. Unable to resist the allure of danger, Fizz had a habit of sneaking out of the city to look for trouble. In his many adventures he grew to be a powerful fighter with a sharp cleverness that let him skirt danger with ease. One day Fizz returned to find the city abandoned: his people had vanished, leaving Fizz without a clue to explain their disappearance. With nothing left in the city to keep him, Fizz salvaged an enchanted seastone trident from the ruins and set out alone.^
^Fizz wandered the ocean in search of his people for years, using the skills hed learned during his adventures as young boy to survive. Finally, Fizz discovered the port of Bilgewater. He was fascinated with the existence of life above the water and could not resist exploring the island. In his endless curiosity, Fizz inadvertently meddled in the affairs of the humans who lived there, and his presence did not go unnoticed. His mischief angered many residents who eventually sought to capture or kill him. Fizz found himself cornered, and he prepared to return to the sea despite the fondness hed come to hold for Bilgewater. As he stood at the docks, a massive dragon-shark attacked the port. Fizz defeated the beast, using his resourcefulness and knowledge of the creatures weaknesses to his advantage. Having earned the gratitude and respect of the humans, Fizz decided to stay in Bilgewater. To further serve his new home, he joined the League of Legends.^
^Fizz makes even the saltiest sailors of Bilgewater look like drunken landlubbers in a fight. Good thing hes on our side. Miss Fortune, the Bounty Hunter.^
^Fizz wandered the ocean in search of his people for years, using the skills hed learned during his adventures as young boy to survive. Finally, Fizz discovered the port of Bilgewater. He was fascinated with the existence of life above the water and could not resist exploring the island. In his endless curiosity, Fizz inadvertently meddled in the affairs of the humans who lived there, and his presence did not go unnoticed. His mischief angered many residents who eventually sought to capture or kill him. Fizz found himself cornered, and he prepared to return to the sea despite the fondness hed come to hold for Bilgewater. As he stood at the docks, a massive dragon-shark attacked the port. Fizz defeated the beast, using his resourcefulness and knowledge of the creatures weaknesses to his advantage. Having earned the gratitude and respect of the humans, Fizz decided to stay in Bilgewater. To further serve his new home, he joined the League of Legends.^
^Fizz makes even the saltiest sailors of Bilgewater look like drunken landlubbers in a fight. Good thing hes on our side. Miss Fortune, the Bounty Hunter.^
Fizz is an ability power champion,who can instantly kill whoever He may like if he gets well geared.When using his moves,he can create wonderful combinations and deal massive and huge amounts of damage and He can crowd control the enemy champions when using his abilities in a correct way.Kills like Ultimate>popped W>and Q are the most normal,but with some nice warding,Fizz can take the advantage of his excessive damage and Do some easy Baron/Dragon/Buff steals,or even kill a member of the enemy team who is Just alone.
Fizz can counter many mages and many antimages aswell,So if you see a fizz from the enemy team get ready to face a really BAD fish..A really big advantage is that Fizz ain't a squizy mage and has a kind of survivability from his own,SO he does NOT need defensive runes by the time he gets on well with putting some armor and hp5 in masteries and trust me this is a really big advantage.
Fizz IS a real assasin,he does not fear his hard against-playing champions,he has the feeling of being the winner of da fight!
Fizz can counter many mages and many antimages aswell,So if you see a fizz from the enemy team get ready to face a really BAD fish..A really big advantage is that Fizz ain't a squizy mage and has a kind of survivability from his own,SO he does NOT need defensive runes by the time he gets on well with putting some armor and hp5 in masteries and trust me this is a really big advantage.
Fizz IS a real assasin,he does not fear his hard against-playing champions,he has the feeling of being the winner of da fight!
Pros:
1)Good Initiator and Damage dealer.
2)Good chasing boy.
3)Faces enemy's creep harassment.
4)Good escaping/jumping of walls.
5)Easy farming dude.
Cons:
1)Cannot be easily mastered.
2)Depends on how much you farm.
3)A little bit squizy in early game.
4)He is a meele mage.
-But Dont worry about Fizz,He will remain the overpowered FIsh you used to know!!-
1)Good Initiator and Damage dealer.
2)Good chasing boy.
3)Faces enemy's creep harassment.
4)Good escaping/jumping of walls.
5)Easy farming dude.
Cons:
1)Cannot be easily mastered.
2)Depends on how much you farm.
3)A little bit squizy in early game.
4)He is a meele mage.
-But Dont worry about Fizz,He will remain the overpowered FIsh you used to know!!-
Urchin Strike
~Dash a set distance towards or through target dealing significant burst damage.~
Seastone Trident
~Fizz passively gets auto attacks that 'rend' people - a DoT based on missing health. Active gives auto attacks bonus magic damage .~
Playful / Trickster
~Fizz can use his trident as a pole-vault making him untargetable while in the air then slowing nearby enemies as the slams back down.~ ~If you double tap E he does a double jump and goes further but loses his slow. ~
Chum the Waters ( NEVER MISS THIS )
~Throws a fish that sticks to its target and slows them. A shark will then come eat the fish and knock up any nearby enemies dealing damage as well. ~
~Dash a set distance towards or through target dealing significant burst damage.~
Seastone Trident
~Fizz passively gets auto attacks that 'rend' people - a DoT based on missing health. Active gives auto attacks bonus magic damage .~
Playful / Trickster
~Fizz can use his trident as a pole-vault making him untargetable while in the air then slowing nearby enemies as the slams back down.~ ~If you double tap E he does a double jump and goes further but loses his slow. ~
Chum the Waters ( NEVER MISS THIS )
~Throws a fish that sticks to its target and slows them. A shark will then come eat the fish and knock up any nearby enemies dealing damage as well. ~
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