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Spells:
Smite
Flash
Ability Order
Carnivore (PASSIVE)
Cho'Gath Passive Ability
Character Summary
If such tales are true, then the rumors that follow must be equally true - that one day, the Voidborn will return. Even now, something dark stirs in Icathia, perverting the summoning rituals of the League to allow the presence of Cho'Gath. It is an alien creature of malice and violence, a thing that causes all but the most stalwart to cringe in fear. Cho'Gath even appears to feed on its predations, growing and swelling as it gorges itself. Worse yet, the creature is intelligent, perhaps greatly so, making most wonder how such a monster could be contained. Fortunately, the power of the League's summoning has confined Cho'Gath's presence exclusively to the League of Legends. It is here that summoners use Cho'Gath's Voidborn abilities to help decide the fate of Runeterra. The Terror of the Void knows what fate it would choose for Runeterra, given half the chance.
Woe betide the day when Cho'Gath grows weary of the League.
Spells to use are Heal, Smite, Exhaust, Flash.
Having Heal is the least important due to the fact you should be jungling with this build. Smite and Flash should be your first choices unless you want to disable a Champion. If that is the case then keep Smite and switch out Flash for Exhaust.
Having Heal is the least important due to the fact you should be jungling with this build. Smite and Flash should be your first choices unless you want to disable a Champion. If that is the case then keep Smite and switch out Flash for Exhaust.
Follow only two of the skill sequences FERAL SCREAM, FEAST they are your most important skills. To get all of the skills in FEAST you need to upgrade it very chance you get!!!!!! FERAL SCREAM is you next important ability. Without it you can't silence Champions. This ability also deals massive damage to the Champion it hits. The others you can upgrade whenever. They aren't as important.
Please, take this to heart before you continue reading.
There is no jungle path.
The new jungle is free form, you will know this if you watch any competitive jungle player on their stream.
However, I like to do wolves - blue - wraiths etc, full clearing the jungle, going back to wraiths and wolves before basing.
You can choose to start with a regrowth pendent instead of boots if you feel that no lanes are gankable, so that after your first clear you can finish a philo stone and get your gold ticking in earlier. A second clear will afford you boots.
After your first 2-3 clears, you should be paying keen attention to lanes, and ganking at proper times, or simply ganking whenever you've cleared your jungle.
If there are no objectives like blue or red buff up, then don't be too concerned with counter jungling. Counter jungling is just something to do when there's nothing better to do on the map. No lanes can be ganked, you see the enemy jungler ganking top, and the most you can manage is a pick on his wraiths or wolves. Truly, consider how little gold those camps offer. you're effectively taking about 50 gold for effectively counter jungling the big creeps in a camp, leave a small one, and get out quickly.
If you can't see the enemy jungler, don't bother with counterjungling, it is -not- worth the risk of getting caught and killed for 50 gold. The only exception being of course if you're hunting the enemy jungler and you want to find him, because he or the enemy mid lane is too weak to fight perhaps.
Recap, this is a general jungling tip for the newer players, counter jungling small creep camps is just something small to do to try to punish an enemy jungler who is making plays on your lanes. It's really not a brutal hit, don't go crazy with it.
If you can steal a blue or a red buff when an enemy is ganking, now -that- is a really hard punish, and your opponent loses out hard. Even if they get the kill, if you can steal a buff then I consider that it's a fairly even trade early on in most cases.
Jungle path is impossible to describe, just continue to clear camps and gank when opportunity presents itself, and secure your teams objectives like blue and red before showing too much of yourself on the map.
There is no jungle path.
The new jungle is free form, you will know this if you watch any competitive jungle player on their stream.
However, I like to do wolves - blue - wraiths etc, full clearing the jungle, going back to wraiths and wolves before basing.
You can choose to start with a regrowth pendent instead of boots if you feel that no lanes are gankable, so that after your first clear you can finish a philo stone and get your gold ticking in earlier. A second clear will afford you boots.
After your first 2-3 clears, you should be paying keen attention to lanes, and ganking at proper times, or simply ganking whenever you've cleared your jungle.
If there are no objectives like blue or red buff up, then don't be too concerned with counter jungling. Counter jungling is just something to do when there's nothing better to do on the map. No lanes can be ganked, you see the enemy jungler ganking top, and the most you can manage is a pick on his wraiths or wolves. Truly, consider how little gold those camps offer. you're effectively taking about 50 gold for effectively counter jungling the big creeps in a camp, leave a small one, and get out quickly.
If you can't see the enemy jungler, don't bother with counterjungling, it is -not- worth the risk of getting caught and killed for 50 gold. The only exception being of course if you're hunting the enemy jungler and you want to find him, because he or the enemy mid lane is too weak to fight perhaps.
Recap, this is a general jungling tip for the newer players, counter jungling small creep camps is just something small to do to try to punish an enemy jungler who is making plays on your lanes. It's really not a brutal hit, don't go crazy with it.
If you can steal a blue or a red buff when an enemy is ganking, now -that- is a really hard punish, and your opponent loses out hard. Even if they get the kill, if you can steal a buff then I consider that it's a fairly even trade early on in most cases.
Jungle path is impossible to describe, just continue to clear camps and gank when opportunity presents itself, and secure your teams objectives like blue and red before showing too much of yourself on the map.
Thank you for reading my guide on Cho'Gath. I hope that this guide has changed your view on Cho'Gath and that you will put it into practice. I would like to ask all my readers to leave a comment below with your findings and I will take a look at it as soon as physically and mentally possible. If you vote, especially if you downvote, please leave a comment with your opinion and I will certainly take a look at it.
I will ask you not to downvote this guide just because it is a guide on mage Cho'Gath, if you feel that tank Cho'Gath is a better way to go; that is fine but I would like to ask you not to downvote this guide just because of that.
I will ask you not to downvote this guide just because it is a guide on mage Cho'Gath, if you feel that tank Cho'Gath is a better way to go; that is fine but I would like to ask you not to downvote this guide just because of that.
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