Cho'Gath Build Guide by Strumtrupper

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author Strumtrupper

Cho'Gath High AP

Strumtrupper Last updated on May 1, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 0


Defense: 30

Strength of Spirit

Utility: 0

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Character Summary

There is a place between dimensions, between worlds. To some it is known as the Outside, to others it is the Unknown. To those that truly know, however, it is called the Void. Despite its name, the Void is not an empty place, but rather the home of unspeakable things - horrors not meant for minds of men. Cho'Gath is a creature born of the Void, a thing whose true nature is so awful most will not speak its name. Its fellows have been poking at the walls that divide dimensions for a crack, a way into Runeterra, where they can visit their own personal paradise of horror upon the world. They are called the Voidborn, creatures so ancient and terrible that they have been removed from history altogether. It is rumored that the Voidborn command vast armies of unspeakable creatures on other worlds, that they were once driven from Runeterra by powerful magic lost to antiquity.

If such tales are true, then the rumors that follow must be equally true - that one day, the Voidborn will return. Even now, something dark stirs in Icathia, perverting the summoning rituals of the League to allow the presence of Cho'Gath. It is an alien creature of malice and violence, a thing that causes all but the most stalwart to cringe in fear. Cho'Gath even appears to feed on its predations, growing and swelling as it gorges itself. Worse yet, the creature is intelligent, perhaps greatly so, making most wonder how such a monster could be contained. Fortunately, the power of the League's summoning has confined Cho'Gath's presence exclusively to the League of Legends. It is here that summoners use Cho'Gath's Voidborn abilities to help decide the fate of Runeterra. The Terror of the Void knows what fate it would choose for Runeterra, given half the chance.

Woe betide the day when Cho'Gath grows weary of the League.

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This character build is for supporting the tank and ranged AD Champions. You most likely should jungle with this build. It will get you the gold for the build faster. This is also a very expensive build. Buy in order or you will have less AP.

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Summoner Spells

Spells to use are Heal, Smite, Exhaust, Flash.
Having Heal is the least important due to the fact you should be jungling with this build. Smite and Flash should be your first choices unless you want to disable a Champion. If that is the case then keep Smite and switch out Flash for Exhaust.

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Even though Rabadon's Deathcap is a real mage item, it gives a ton of ability power and immediately makes Cho'Gath a real threat on the field of justice. On offtank Cho'Gath however, this item should not be a main priority but rather a luxury item as this item offers no tankiness whatsoever.

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Pros / Cons

Con: You must have an AD ranged champion with a Tank as well.
Pro: You have high AP with 20 magic penetration.
Con: Very expensive build!

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Do not use other runes. You will lose just over 40 AP points!!!!

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Skill Sequence

Follow only two of the skill sequences FERAL SCREAM, FEAST they are your most important skills. To get all of the skills in FEAST you need to upgrade it very chance you get!!!!!! FERAL SCREAM is you next important ability. Without it you can't silence Champions. This ability also deals massive damage to the Champion it hits. The others you can upgrade whenever. They aren't as important.

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Please, take this to heart before you continue reading.

There is no jungle path.

The new jungle is free form, you will know this if you watch any competitive jungle player on their stream.

However, I like to do wolves - blue - wraiths etc, full clearing the jungle, going back to wraiths and wolves before basing.

You can choose to start with a regrowth pendent instead of boots if you feel that no lanes are gankable, so that after your first clear you can finish a philo stone and get your gold ticking in earlier. A second clear will afford you boots.

After your first 2-3 clears, you should be paying keen attention to lanes, and ganking at proper times, or simply ganking whenever you've cleared your jungle.

If there are no objectives like blue or red buff up, then don't be too concerned with counter jungling. Counter jungling is just something to do when there's nothing better to do on the map. No lanes can be ganked, you see the enemy jungler ganking top, and the most you can manage is a pick on his wraiths or wolves. Truly, consider how little gold those camps offer. you're effectively taking about 50 gold for effectively counter jungling the big creeps in a camp, leave a small one, and get out quickly.

If you can't see the enemy jungler, don't bother with counterjungling, it is -not- worth the risk of getting caught and killed for 50 gold. The only exception being of course if you're hunting the enemy jungler and you want to find him, because he or the enemy mid lane is too weak to fight perhaps.

Recap, this is a general jungling tip for the newer players, counter jungling small creep camps is just something small to do to try to punish an enemy jungler who is making plays on your lanes. It's really not a brutal hit, don't go crazy with it.

If you can steal a blue or a red buff when an enemy is ganking, now -that- is a really hard punish, and your opponent loses out hard. Even if they get the kill, if you can steal a buff then I consider that it's a fairly even trade early on in most cases.

Jungle path is impossible to describe, just continue to clear camps and gank when opportunity presents itself, and secure your teams objectives like blue and red before showing too much of yourself on the map.

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Thank you for reading my guide on Cho'Gath. I hope that this guide has changed your view on Cho'Gath and that you will put it into practice. I would like to ask all my readers to leave a comment below with your findings and I will take a look at it as soon as physically and mentally possible. If you vote, especially if you downvote, please leave a comment with your opinion and I will certainly take a look at it.

I will ask you not to downvote this guide just because it is a guide on mage Cho'Gath, if you feel that tank Cho'Gath is a better way to go; that is fine but I would like to ask you not to downvote this guide just because of that.

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Any Questions

Do please let me know.

Any concerns or difficulties you run into and whatnot, feel free to let me know and I'll do what I can to help you through your problem.