Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This build, for me makes Cho gath a very dangerous adversary anywhere in the build being the ultimate meatbag, whilst dealing some devastating damage. Ill explain each item as i go through...
If your anything like me you would be almost always be running out of mana this item helps reduce that problem slightly whilst pays itself off in time.
Boots of Mobility.
in mid game, you will find your enemies running from you if everything went well. This helps you catch them with ease, as well as get away form dangerous situations fast if you can see them coming in advance...
Rylies crystal scepter.
This item helps in more than just one way. it slows the escaping enemies whilst giving you a large health and ability point boost.
Always want to be able to tank half the enemy team and live to tell the tale? This item helps you achieve that with its passive ability to increase ur hp for each kill u have. naturally. your tam mates would still need to back you up.
Many people say this item is a waste of money because of the attack speed, however i use this item because it adds 55 ability power to your attacks reduced ur ability power spells by 25% and of course, lets you cast vorpal spikes faster aswell. which is also based on the players ability power.
If the game goes long enough for you to get this, you truly will be dealing out much damage whilst still tanking a fair bit. You will be dealing close to 1000 damage with feast, approximately 500 with rupture, 400 with feral scream and about 250 with varpal spikes vorpal spikes (including physical dmg) which will easily kill one enemy with a quick attack.
I try to do combos with this which results in an almost instand death of the enemy which is rupture(knocks in the air) feral scream(silences) and to finish off... Feast. Which will kill most players before they even hit the ground.
Also. I chose vorpal spikes to start with so u can form monsters easily for gold and heal early on. however depending on the situation, it can be good to learn rupture first if your facing an aggressive team.
Gl with ur cho gath builds :D
P.s. This editor doesnt take into account cho gaths special with feast, which further increases your hp to aprocimately 4300 with 6 stacks of feast.