Master Yi Build Guide by divic
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Master Yi Build
Close to the end
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Master Yi with this build
|Lucian||Hasn't got anything for you.|
|Caitlyn||Hasn't got anything for you. Well if you play it badly. You might get ulted with low hp. Not a big risk.|
|Kog'Maw||Hasn't got anything for you.|
At first I would like to introduce myself. I am a 21-years old university student, I have been playing League of Legends since February 2010 but I was a bit inactive in 2013 since I was in the army (whole last year). I started playing on NA-server with nickname divic, then when Riot did buy European servers I started to play there. After EU was splitted, I have been playing on all of these 3 servers but EUNE became my main.
I have always liked different building methods and I would like to bring this Master Yi for everyone to see. It is a great build but of course sometimes classic off-tank -build with Blade of the Ruined King is better. This is just something to think about. And I believe that what lower the elo is, the better this will become. I am not going to talk much about playing since I believe that only playing can teach you how to play. Sometimes live-footage may help but it's hard to learn anything from huge amount of text. So this guide is mostly about when to pick Yi and when not to pick The Master and how to build him.
Scaling resists got buffed hard at some point and after that I would really pick scaling runes over flat-runes. Scaling runes are already better on lvl 6. And well, you are not doing much before lvl 6.
Scaling atk dmg -marks would get better than flat-marks at lvl 7. (I have done my math) But I still decided to keep those. Makes your early game so much easier.
My farming build doesn't give much of hp back to you so I have to use pretty much potions and lifesteal-quints to keep me on rolling.
Trinkets (and wards overall) are NOT for you and your jungle. Use those to aid your lanes. Top- and mid-laners have only trinkets that last for 60 seconds, so they'll have at least 60 seconds without any map vision IF you do not help them with your trinket and wriggle. So make sure you do help them. If your allies won't die on enemy ganks, you are doing really well.
A) CC is countering Yi. You can pick The Master only if enemies don't have much of disables!
B) Don't be afraid to farm and split-push. You have to maximize your effectiveness, for example if you are wondering around and about to gank some lane but you decide that you do not gank after all, you have done something wrong and wasted a lots of precious time. Always do something!
C) Re-check the build if you have already forgotten it. Even though I am not sure how it is possible since there is not much about anything else than build and jungling-route.
D) During the end-game; make sure that you come a bit late to the teamfights. You are really weak so you can't start it. You have to be the last one to join the fight and then you just have to target the weakest characters and kill as many as you can. If it is possible, try to attack from behind the enemy team and attack first adc or caster, which ever seems easier and more important. It is crucial that killing first enemy doesn't take too much time. All of these items give some kind of burst so you should be able to kill him instantly and go right away to the next target.