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Blitzcrank Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Competetive Blitzcrack

Last updated on May 2, 2012
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Cheat Sheet

Blitzcrank Build

Ability Sequence

1
4
5
7
9
Ability Key Q
3
8
10
13
15
Ability Key W
2
12
14
16
17
Ability Key E
6
11
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21


Guide Top

Introduction

Before I am gonna start to answer to people saying this isn't a support build or people saying *** AP blitzcrack??; read trough this whole guide and give it the consideration.

The point of this build is not to keep your team alive, barely to support it ( I will come back on this ). This build is all about a support that has pretty descent sustain ( more like bait ...) and who is able to silence a whole team and burst down even tanks.

Now some of you might have played blitzcranck this way and therefor you know it wors, even if you fail to hit the Q in lane.


Guide Top

How to grab people!!!

Don't!!

I hear it all the times, even the tier lists are giving me an headache on it, blitz isn't viable you are never gonna grab someone in high elo...

Well sir we don't need a lucky grab to be viable, and this is why:
How to lock down ad carries:

-Countergrab ( whenever the enemy carry tries to initiate you grab him away from your carry )
-Knockup -> grab ( load the knockup and walk towards him once he is knocked up you move back and grab him, 100% hit )
-Counter gank grab ( when a jungler or any champion realy ganks your lane move into the brush and pull the ganker into it, since we have a shield we can take alot more damage and after the knockup we can speedup and get out pretty safely )

How to decide a teamfight:

-Grab a terrefying ap caster and silence him
-Grab out anyone squishy and just one shot him
-Grab a tank away from your carry