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Draven Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Comprehensive Draven Guide (2200+ Experienced)

Last updated on June 8, 2012
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Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Table of Contents
Guide Top

Intro

After playing every AD champion, the playstyle of Draven's kit makes him extremely unique from the other carries. He has the burst of Graves ult, the global presence of Ezreal's, a spammable movement speed and attack speed steroid, and an auto attack modifier that hits hard.

Really quick section. There is more often than not credibility in rating, here it is.
Oh, and also this. Honestly the amount of effort it takes to play Draven properly, especially when 'counters' and strong and weak picks against him are still being established, I've opted to play other ADs I'm more comfortable with.


Guide Top

Runes

Standard AD carry runes. MR per level is acceptable.

The concept behind going AD over Armor Pen is ArP allows you to hit champions harder, while AD makes last hitting easier. Last hitting properly is a priority in laning, because even if you have a kill, and you're 15-20 CS behind (~20g per creep), you're pretty much even in gold. AD runes makes your life easier, and you want that.


Guide Top

Masteries

Masteries are straight forward. 21/0/9 without improved ignite, as Draven has no AP (obviously).

You should always be going either 21/0/9 or 21/9 on AD carries, as there's nothing else better. Although Draven's mana costs aren't high, the spamming you'll end up doing with mainly W and Q in duels will cause you to oom fast.