Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Hextech Munitions (PASSIVE)
Corki Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
Introduction
Corki is best when you have a Physical damage mid laner because majority part of Corki's damage ends up being magic it will make up for the magic damage you are missing from your typical AP mid laner.
Pros
|
+ Strong laner + Strong mid game power spike + Strong Poke |
Cons
|
- Bad late game scaling compared to some carries like Kog'Maw or Tristana - Really reliant on hitting the Trinity Force power spike |
|
|
21/9/0 with Expose Weakness is a must on Corki since you can proc it so easily and it increases your own damage. Spell Weaving and Blade Weaving are better than Frenzy / Warlord because of how easily you can activate them. Frenzy is a very weak mastery when you're buying Trinity Force so I advise against it. The rest is pretty obvious in what's most effective.
(Recommended) Attack damage marks give strong early game stats and are more efficient than other runes. |
(Recommended) Armor seals are good because you'll be taking a lot of physical damage from minions and autoattacks early game. |
(Recommended) Magic Resist glyphs are used to mitigate harass from their support. |
(Recommended) Attack speed quints are really efficient compared to other runes and give you a strong mix of offensive stats when combined with attack damage marks. |
(Passive) Hextech Shrapnel Shells |
(Q) Phosphorus Bomb Cooldown: 8 seconds |
(W) Valkyrie Cooldown: 26/23/20/17/14 seconds |
(E) Gatling Gun Cooldown: 16 seconds |
(R) Missile Barrage Cooldown: 2 seconds Missile Reload Time: 12/10/8 seconds |
R
|
→ |
Q
|
→ |
E
|
→ |
W
|
There are a few different leveling orders for Corki's abilities in the early game. Leveling up Q at level 1 will always be standard unless you need to take W if you get caught. Level 2 you can take E if you want more damage and trade potential or you can take W to be safe. Typically you should be able to not need W till level 3 to get away from ganks. At level 3 you can take Q again for a really strong level 3 harass but if you took E at level 2 you are delaying your mobility till level 4 which might be dangerous if you do not know where the enemy jungler is. If you took W at level 2 it is much safer to level up Q against at level 3 but your extended trades will be a bit weaker.
Early Game Start with Doran's Blade, Health Potion, Stealth Ward First buy: If 1400g+: Phage + 2 Health Potions + 1 Mana Potion If 1250g-: 2 Long Swords + Ruby Crystal + 2 Health Potions + 1 Mana Potion If 800g+: Long Sword, Ruby Crystal, 3 Health Potions, 1 Mana Potion Basically with every back you'll want 2-3 health pots depending on how much harass you're taking and then 1 mana pot every time. |
Mid Game Once you can afford your Phage buy Sheen next and then finish out the Trinity Force. Immediately after the Trinity Force you'll want to buy your Sorcerer's Shoes. It'll give you a lot more mobility and help out your damage rotations. Sorcerer's Shoes is the best choice on Corki because how much damage he does and it will increase his burst and poke with his ability. Once you have Trinity Force + Sorcerer's Shoes, you'll want to go for Blade of the Ruined King or Infinity Edge. It depends on your gold when you back. - If you can afford the B. F. Sword, go for Infinity Edge. If you can only afford little parts then go for the Blade of the Ruined King. - If you went Blade of the Ruined King build Infinity Edge next. - If you went Infinity Edge build Blade of the Ruined King. |
Late Game Past this is just whatever you didn't build from this list. Unless you're getting crushed by magic damage in which case if the damage you're taking is cleanse-able then build Mercurial Scimitar. If it's not then buy Banshee's Veil. |
(Early Game)
Corki has a really strong laning phase if you are able to land his Phosphorus Bomb. The first thing you need to do is to get used to the animation with some practice. Corki works really well with aggressive supports like Leona because he has the high damage burst potential but you don't have to go for the all-in lanes. He always works wonders with poke orientated supports as well. Once Corki hits level 6 he is able to sit back and poke down the enemy laners. Having a Corki makes it very hard for the other team to do Dragon because you will be able to poke them down before the dragon fight begins to give your team the advantage.
(Mid Game)
Corki's first big power spike is when he finishes his Trinity Force in the mid game. He has insane poke damage which allows him to siege well and poke the enemy team. You never want to be be too aggressive on Corki; your main goal should be poking from the side. Once you land a few nice rockets and force recalls you can safely take objectives. The mid game is Corki's strongest point and you need to take advantage of his power spikes to snowball.
(Late Game)
Corki does not scale as well as other champions like Tristana and Kog'Maw but he can still definitely be a huge threat in the late game. His poke only gets stronger. Remember that Corki's damage is mostly magic so you want to have him in an Physical heavy damage team so the enemy team can't build resistance easily. Once the game gets late enough your poke won't be nearly as effective as the enemy team will have enough resistance to tank your poke and that's where champions like Tristana and Kog'Maw outshines Corki.
Corki has a really strong laning phase if you are able to land his Phosphorus Bomb. The first thing you need to do is to get used to the animation with some practice. Corki works really well with aggressive supports like Leona because he has the high damage burst potential but you don't have to go for the all-in lanes. He always works wonders with poke orientated supports as well. Once Corki hits level 6 he is able to sit back and poke down the enemy laners. Having a Corki makes it very hard for the other team to do Dragon because you will be able to poke them down before the dragon fight begins to give your team the advantage.
(Mid Game)
Corki's first big power spike is when he finishes his Trinity Force in the mid game. He has insane poke damage which allows him to siege well and poke the enemy team. You never want to be be too aggressive on Corki; your main goal should be poking from the side. Once you land a few nice rockets and force recalls you can safely take objectives. The mid game is Corki's strongest point and you need to take advantage of his power spikes to snowball.
(Late Game)
Corki does not scale as well as other champions like Tristana and Kog'Maw but he can still definitely be a huge threat in the late game. His poke only gets stronger. Remember that Corki's damage is mostly magic so you want to have him in an Physical heavy damage team so the enemy team can't build resistance easily. Once the game gets late enough your poke won't be nearly as effective as the enemy team will have enough resistance to tank your poke and that's where champions like Tristana and Kog'Maw outshines Corki.
You must be logged in to comment. Please login or register.