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Gangplank Build Guide by KingDeSanders

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author KingDeSanders

CritPlank! Using Parrrley the way it should be used! [INCOMP

KingDeSanders Last updated on May 22, 2013
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
12
14
17
Ability Key W
4
10
13
15
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Table of Contents
Guide Top

Spells

I choseand , the standard spells that you see nearly everyone that isn't Jungler/Support using, but substituting for can prove useful for catching up in lane, while your mobility is still slower than most.


Guide Top

Pros / Cons

PROS

    Massive Crits mid/late game
    Decent CC clear
    Quick boost to AS and mobility for Escapes/Chases
    Global Ult to help your team secure kills.

CONS
    Easily focused out in team fights.
    No natural escapes
    Can be heavily CC'd if Remove Scurvy is on cooldown.


Guide Top

Runes

I chose AD Marks for an early advantage over your opponent in lane. Flat armor and scaling MR will assure that you have more than enough protection from both AD and AP champs, as you will need both early game to protect yourself from a wide range of champions. AD Quints can be interchanged with scaling AD Quints, depending on play style, much like how the AD marks can be swapped for Armor Penetration Marks.


Guide Top

Masteries

I chose Fury/Sorcery for a boost on the already fast AS you have as Gangplank, as well as a good way to trim down the time needed for your Parrrley to refresh. take any Offensive masteries that would boost your AD and Armor Penetration, and finish it off with Frenzy and Executioner to achieve more Critical damage on your opponents.

Choosing what to use the remaining 9 points on is really completely up to the player's own digression, but I placed them in masteries that would give me an added MR/ Hp Regen, as well as More health for a great early game.


Guide Top

Items

Following my Tier succession list will guarantee that your Parrrley with nearly ALWAYS decimate your enemy's mid/ADC. Most tops you face may laugh at your attempts to dent their health, once they're past level 2, but you will definitely be able to exchange hits with them, once you get Statikk Shiv.

With this build procession, you will pretty much always be in a good position against your opponents, as you will have steadily raising AD, Crit. Chance, and Armor. Your Scaling MR will see to you getting decent protection against any AP champs as the game progresses.

Once you have completed the Phage in your Trinity Force, consider getting the Boots of Mobility early in order to chase/escape team fights without breaking a sweat.