Zed Build Guide by itsdakipi
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PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Zed with this build
|Katarina||She ults you, you ult her. She low on health, you ult her - she cant fight back on low health.|
|Ahri||Dodge charm and do damage.|
Zed is an incredibly high mobility assassin. He has plenty of escapes and ways to chase an enemy with his seemingly countless shadows. In this build we want to take advantage of his mobility and shadows, doing the most damage we can from afar, while still having the CD and burst potential in close encounters. Overall, this build sacrifices the balance of Zed in order to maximize his burst potential.
Pros / Cons
|PROS||+ Incredible Laning Phase
+ Strong all game
+ High skill cap
+ Fits into most team comps
+ Flexible item build
||- Weak burst when behind
- Little to none AOE
- No CC aside from Shadow Slash slow
- Death Mark can be easily countered
Greater Mark of Lethality
Greater Seal of Armor
Greater Glyph of Magic Resist
Greater Quintessence of Lethality
For runes you either want to go with Flat AD runes, Flat Armor pen runes, a combination of AD and Armor pen runes, or AD runes with 2 life-steal quints. I prefer flat Armor pen runes since they are more effective after first buy-they just simply scale better. I would also like to mention that if you are going against an AD champ, then scaling magic resist would be better than flat MR.
Increases Zed's burst, sustain, and overall damage.
Ionian Boots of Lucidity
The cool down helps harass your enemy if you primarily focus on using your Q. Keep track of your energy, because running out of it could be what kills you.
Adds even more cool down to the build. It makes managing energy more difficult, but makes using abilities more accessible. The amazing active can help secure turrets, escape from bad situations, increase chase potential, and aide in 1 v 1s. It also offers crit chance, which may very well win you an unlikely fight.
For how good the item is, on top of it's gold efficiency, there is no reason to not get this item. Don't bother with the The Black Cleaver. This build does not synergize with it's stacking mechanic.
If you can get accustomed to using this item, then you will be open to so many more opportunities to outplay your opponents. You can use it to save your life, or bait out ultimates and other abilities. On top of the active, the item also provides decent magic resist as well as insane damage.
Once you buy this item, the enemy squishes should be ****ting their pants, if they all ready aren't. It offers more insane damage to add to your burst, a little shield based off of damage, and a whopping %20 lifesteal.
The ideal build path would be to buy the The Brutalizer first, then Boots of Speed and then Tiamat. These items will continue on to build into the Ravenous Hydra, youmous ghostblade, and Ionian Boots of Lucidity. After you got your first three items, build into the Last Whisper for an insanely cheap power spike. Follow it up with the Mercurial Scimitar and The Bloodthirster. The buy order of these two items is situational.
The Mercurial Scimitar can be replaced with a defensive item like the Randuin's Omen, Banshee's Veil, or Guardian Angel. Maw of Malmortius is another good situational replacement.
Zed does not build Infinity Edge in this build. The crit isn't necessary when half the time your doing damage with your shadows. If you get into a close encounter, then the The Bloodthirster will provide you with sustain, and possibly a small shield.
How to Play Zed
Thanks guys for for taking a look at my first Mobafire, build-guide! I've been making this guide for several months, and have only now completed it. Some things have changed in League over such recency "COUGH" - Zed AS Nerf, but that just makes this build even more volatile. Keep in mind that this build is to be played as AD Caster Zed. And while this is a perfectly viable route, there are still better, more balanced builds in the competitive scene. But if you want to be heavy on the damage while still having plenty of escapes, then this build is great. On top of that, it's also exceptional at play making. The main downside is that your squishy and consistently running out of energy. Overall, if you like playing with Risk vs. Reward, then this is the build for you. I'll be updating this guide as this is my first one, and would want like it to be an example for future guides. Thanks for reading! :D