Warwick Build Guide by the chaos bringer 00

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League of Legends Build Guide Author the chaos bringer 00

Dancing with the wolf-An informative quide to lanewick

the chaos bringer 00 Last updated on April 17, 2013
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by Pluckin Penguin » May 6, 2012 3:20pm | Report

Alright this guide needs some work before I vote it up: (A) You put in Pro's and Con's under Pro's "Awesome Lane Sustain", yet you build a Wriggle's Lantern which is good for top laners that don't have sustain. (B) The guide lacks a lot of needed detail. (C) Warwick's mana costs may be high, but that is no reason to buy a Chalice of Harmony. You need to be able to manage the amount of mana you have, and it's not like Warwick's abilities have that great of damage either, and only one of them has crowd control effects. Sure the abilities are effective, but you don't need to be spamming them every time off cooldown. (D) Life Steal is the last thing that Warwick needs to do well in an average game. Just stick to any of those on-hit items (Madred's Bloodrazor's) and defensive items (Guardian's Angel). (E) Movement Speed Quints aren't necessary on lane Warwick. If he is chasing an enemy his blood scent should eventually trigger and give him the movement speed to keep up. (F) You need to decide in these builds weather or not your going AP, or Tank. A mixture of that is not effective on Warwick. (G) In the Early Game section you didn't even mention Warwick's hardest counter in lane... OLAF. He can out harass you, stay almost or just as sustained as you with Vicious Strikes, and he can use his ultimate to get out of yours. He needs to be stated specially, many people think that Warwick top has no counter, but Olaf counters him very very very very hard. (H) You seem to think that all of Warwick's damage is magic damage and you're getting all this magic penetration that isn't really that effective. Sure, he has some magic damage, but is he reliant on his magic damage to duel with someone, not necessarily. This being said, I recommend running the same runes as M5 Darien who uses Attack Speed Marks, and AD Quints. This gives you a lot more damage output then the ones you have. Hope I helped, please send me a PM after considering and implementing some of my ideas. Have a terrific day!


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by CombatJack1 » May 6, 2012 3:30pm | Report

Not a bad start by any means. You've got a number of grammatical mistakes and misspellings that will be eliminated in a quick proofread next time you update. Your build isn't bad, it's a good mix of tank and damage that has been proven quite effective in solo top in today's game. I think you may have more late-game utility if you focus on more tankiness like a Force of Nature and Frozen Heart or emphasize the damage potential Warwick has from Infinite Duress. Either way, I like the build, it's a good mix of various stats.

Be careful when saying that Infinite Duress was "buffed" a few patches ago because changing the damage to "bonus AD" scaling is almost always a nerf to overall damage for off-tanks (which you are building). Other than that good work, with regular updates this should begin to pick up more attention.


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by CasterMaster » May 6, 2012 3:35pm | Report

I really like this guide, there's a lot of information here. One thing you should add is in the gameplay section, what you should be doing in team fights. A team fight section. A ganking section may not be a bad idea either. Just because you're playing top Warwick doesn't mean you can't gank mid lane or something. Just some thoughts. Otherwise, really good! +1

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by Xivilai Anaxes » May 6, 2012 6:09pm | Report

Drop the doran's shield. Doran's ring is far superior (AP to increase Q damage to minions for more healing, mana regen and of course the health). Also I really wouldn't take wriggles on lanewick (Hell I don't even take wriggles on junglewick either, just leave razors unupgraded till lategame bloodrazors) since you really have no use for any of the stats except the ward, which you can just buy with spare money.

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by Phil Collins » May 6, 2012 8:15pm | Report

I'd replace the Doran's Shield with a Doran's Ring. Other than that, it looks fine to me.


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by the chaos bringer 00 » May 7, 2012 2:23am | Report

Since you left a lot of constructive comments, that's SUPER, i am going to have to answer all of you at once: a) I am very much considering what you have said penguin and try out the stuff you proposed. Ofc it's only the start so i am going to add more info on all things
b) Thanks combat jack1 for the comment and yep i know about the mistakes and try to banish them. Also i am testing the items you have proposed.
c) Thanks castermaster trying to do my best!!! Ofc i will add info about teamfughts but it's only the start. TThere comes a lot more. Anyways thanks for the upvote.
d) Xivilai and Collins yeah a lot of friends have told me about Doran's Ring over Doran's Shield and i am testing this


As i have promised I +Rep you all and i will upvote and leave constructive criticism in your guide/s

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by iownedya » May 7, 2012 5:12am | Report

Don't get a Madred's Razors, rushing a Recurve Bow is far more superior.
Doran's Ring is a lot better than Doran's Shield on Warwick.
Maybe drop the hextech on autoattackwick and change it to The Bloodthirster or Malady.


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by macdog1 » May 13, 2012 10:58am | Report

Three things,
1) Banshee's Veil > Force of Nature
2) Recurve Bow > Madred's Razors
3) Anything > Chalice of harmony

The Banshee's Veil is great because the last thing you want is to be interrupted when you ult. That "infinite" duress could become even shorter. With the Banshee's you have another layer of protection before getting interrupted. Additionally, you don't need the health regen or movespeed from FoN.

The recurve bow into wit's end will get you so much more damage early, getting the razors first is only good for when you are jungling.

The chalice is not helpful late game. Try a Trinity force or Lich bane. If you are spamming your Q, those extra damage procs will add up.

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by Littlev » May 14, 2012 2:55am | Report

VOTED +1

Chalice.. BLEH! Sorry, but my hate against that item is way too strong unless you're swapping it out lategame or you're galio. Hextech gunblade is viable, good, I suppose, but as autoattackwick, I think you get more out of a bloodthirster compared to a gunblade, mostly because you won't spam Q as much (the only AP ability), and you gain ALL the Q damage as hp anyways. You gain 20% more health from it, but compared to jumping in with ult and autoattacking, Bloodthirster is more useful. Guardian angel is good as warwick, dont get me wrong, but most of the times I get it, I find myself wasting the cooldown, because when I die, the team usually flees and leaves me behind as bait. Instead of it i would probably have gone Hp or something, which this guide somewhat lacks, even if you peak at 2800 hp.

1+, there are no weak points in this guide if you look at it from a general perspective, but the above were all my opinions.


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by Senzin » May 27, 2012 11:55am | Report

VOTED -1

There's no reason for him to take another champions place in lane while he is more capable to jungle...! I do not agree with the builds also not with the idea of lanewick...!

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