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Darius Build Guide by MataThatKid

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author MataThatKid

Darius, Killer instincts.

MataThatKid Last updated on May 26, 2012
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Ability Sequence

1
4
5
8
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
7
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 22

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 8

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Im really new to mobafire so please dont give me bad comments on my build for a new character i will make changes to it. I was just messing around in custom games trying to find a good build and this one has worked out for me really good just dps. You can make changes as you like and i will think of more builds to help on the way. This is my frist guide so give me good ideas how i could change this character guide a little to make it more fun to play and good gameplay.


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Runes

The runes i picked that i think work really good for this guy is Greater Mark of Strength, Greater Seal of Alacrity and Greater Glyph of Resilience. These runes worked really good because of early game dmg and armour, with a litle bit of haste. But you dont really have to follow the guide for ruins, if these runes are a mistake give me a good heads up and give me your input.


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Masteries

This is not my complete mastery build right but its only for straight offence i will make another guide about a defence build later on. I picked those masteries because im seeing how op he can be and trying getting fed at the beg. so he can just face roll spam his ult in mid and end game for those greedy kids.


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Items

The item guide is noob friendly. The three potions are mainly if your solo top lane. but one of the main items is a frozen mallet with phantom dancer. Because if u get a phage first to build your frozen mallet with phantom u gain a 5% speed buff each herrmorage on person. So your phage slows the enemy for 30% while u gain speed so they cant run away mainly. With phantom dancer you gain crit with a boost of attk speed 55% and speed bonus 12% so you can apply hermorrage faster and stay with ur target. Those two items are the main items you really need you can buy some other items if you want but i recommend you get those two items.


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Skill Sequence

The skill sequence is pretty much simple, in my opinion you want to max (Q)Decimate first, because it really hits hard. So at lvl 1 pick (Q)Decimate first, because of its range, then you can get (E)Apprehend for the pull then (W)Crippling Strike for the slow. Now when u max (Q) first its cool down is atleast 2 seconds with blue buff and thats alot of dmg and spam on the person. Pull is maxed before slow because of the penetration 25% arm pen is alot when u can spam (Q)Decimate with (E)Apprehend and just pull people with blue buff. The skill (E)Apprehend has a pretty good cool down about 10 seconds at lvl 1, but around 1.5seconds maxed with blue buff. You should pretty much know when to use your ult so it can be spamable im not going to focus much on it.


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Summoner Spells

Dash and Ignite? IMO, dash is one of the best skills to be greedy and chase those kids and get your meals if you know what i mean. If you dont like dash you could go with Flash, so you can flash threw those walls and get away or just to save your life at points. Ignite is for those low healths people that get away and are about to die so you dont have to chase. But if you dont want to use ignite you can go with Heal or Teleport. The reason why teleport would be a good skill is because it can be used to keep your lane or help a lane if you go ganking to be greedy.


Guide Top

Summary

Yeah......... im pretty sure many people would say this sucks but give it a shot dont judge it unless.... you know... if it really just looks stupid. Pretty sure theres other builds that are better but please comment so i can make changes and and improve. remeber critism is critism and I'll be happy with what ever i get< just as long as i can make this guide better for many players. I will give credit in the summary for many people that help me out with this build.