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Spells:
Ignite
Ghost
Ability Order
Hemorrhage (PASSIVE)
Darius Passive Ability
Introduction
Chek this Build and go Play ! :D
So, the question is: WHY DARIUS??
Here is a list of Pros and Cons
Pros
- Good Survivability.
- Helpful in teamfights.
- Ranged Skills.
- Can deal TONS of damage.
- Very low mana cost on ALL of his abilities.
- Decimate deals massive damage if enemy is hit properly.
- Noxian Guillotine refreshed after a successful kill with it.
- HE IS MADE FOR A PENTAKILL!!
Cons
- Relies on farm.
- If you fail at laning phase, you are propably going to fail late game.
- Noxian Guillotine steals.
Obviously, the Pros outweigh the Cons so, let's get going.
Here is a list of Pros and Cons
Pros
- Good Survivability.
- Helpful in teamfights.
- Ranged Skills.
- Can deal TONS of damage.
- Very low mana cost on ALL of his abilities.
- Decimate deals massive damage if enemy is hit properly.
- Noxian Guillotine refreshed after a successful kill with it.
- HE IS MADE FOR A PENTAKILL!!
Cons
- Relies on farm.
- If you fail at laning phase, you are propably going to fail late game.
- Noxian Guillotine steals.
Obviously, the Pros outweigh the Cons so, let's get going.
As for Sommoner Spells, I strongly recommend Ghost and Ignite.
Ghost Will let you keep up with your enemies and keep dealing damage, especially with Decimate. Ignite will let you secure kills and deal some usefull extra damage over time.
Other choices may be Teleport, Exhaust, or maybe Flash. However, Ghost and Ignite are far better than them.
WARNING: Don't even think about these:
Promote - Useless
Clarity - Just don't waste your mana and you're not gonna need that.
Clarivoyance - This is a Support Spell only. Never take it unless you go support (lol)
Heal - I don't consider this a "Noob Spell" as most summoners do. It just doesn't suit Darius.
Smite - Never take this unless you are jungling.
Revive - Useless unless you are trolling (you will be called a troll if you pick this).
Cleanse - Not that good for Darius.
Surge - Not good on Darius either.
Ghost Will let you keep up with your enemies and keep dealing damage, especially with Decimate. Ignite will let you secure kills and deal some usefull extra damage over time.
Other choices may be Teleport, Exhaust, or maybe Flash. However, Ghost and Ignite are far better than them.
WARNING: Don't even think about these:
Promote - Useless
Clarity - Just don't waste your mana and you're not gonna need that.
Clarivoyance - This is a Support Spell only. Never take it unless you go support (lol)
Heal - I don't consider this a "Noob Spell" as most summoners do. It just doesn't suit Darius.
Smite - Never take this unless you are jungling.
Revive - Useless unless you are trolling (you will be called a troll if you pick this).
Cleanse - Not that good for Darius.
Surge - Not good on Darius either.
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