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Gangplank General Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Death to all who would try to avoid

Last updated on October 20, 2013
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Ability Sequence

1
4
5
9
10
Ability Key Q
3
8
13
15
18
Ability Key W
2
7
12
14
17
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


incredible Gangplank

Abilities

Grog Soaked Blade
Gangplank's autoattacks infect their target for 3 seconds, dealing 3 + (1 × level) magic damage per second and slowing it by 7%. This effect can stack up to 3 times, dealing 9 + (3 × level) magic damage per second and slowing the target by 21% at its maximum.

Parrrley RANGE: 625 COOLDOWN: 5 COST: MANA

ACTIVE: Gangplank shoots a target enemy with his pistol, dealing physical damage. If it is killed with this ability, he gains extra gold and is refunded half the mana cost. This ability is treated as a melee autoattack, and can critically strike and applies on-hit effects (including his passive).

PHYSICAL DAMAGE: 20 / 45 / 70 / 95 / 120 (+ 100% AD)
EXTRA GOLD: 4 / 5 / 6 / 7 / 8

[In early game try to last hit with this]

Remove Scurvy COOLDOWN: 22 / 21 / 20 / 19 / 18 COST: MANA

ACTIVE: Gangplank eats a large amount of citrus fruit, instantly removing any crowd control effects and healing himself.

HEAL: 80 / 150 / 220 / 290 / 360 (+ 100% AP)

Raise Morale RANGE: 600 COOLDOWN: 20 COST: MANA

PASSIVE: Gangplank's attack damage and movement speed are increased permanently.

PASSIVE ATTACK DAMAGE BONUS: 8 / 10 / 12 / 14 / 16
PASSIVE MOVEMENT SPEED BONUS: 3 / 4 / 5 / 6 / 7%
ACTIVE: Gangplank fires into the air, disabling his passive boost but inspiring himself to gain additional attack damage and movement speed, with allied champions within range receiving half that amount, for 7 seconds.

ACTIVE SELF ATTACK DAMAGE BONUS: 12 / 19 / 26 / 33 / 40
ACTIVE SELF MOVEMENT SPEED BONUS: 8 / 11 / 14 / 17 / 20%

Cannon Barrage RANGE: Global COOLDOWN: 120 / 115 / 110 COST: MANA

ACTIVE: Gangplank signals his ship to fire a cannonball barrage upon a target 600-radius area for 7 seconds, granting vision of the area and slowing enemies inside it by 25%.


25 cannonballs randomly drop over the duration, each one dealing magic damage to enemies within a radius of 150.

MAGIC DAMAGE PER CANNONBALL: 75 / 120 / 165 (+ 20% AP)


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