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Malphite Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Deep Impact Malphite

Last updated on May 21, 2012
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Ability Sequence

1
4
8
10
13
Ability Key Q
3
14
15
17
18
Ability Key W
2
5
7
9
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

Intro

Have tried here to create the perfect initiator for any team-comp.(or hopefully many)

It features a defensive base with a focus on Malphites R. Or as i use to call it: The bus.

Start of the game should be relatively strong with lots of HP and MP for harass.

Come midgame one should have finished Abyssal and Frozen to contribute to teamfights.

Ive also added a slight touch of speed for Malphite as ive noticed a positive result when it commes to chasing down and being chased down. (The Q does help but sometimes on cooldown when u need it the most)

This build is very fun to play even if u dont get many kills early or the fact that the initiator often gets melted first in teamfights. Have fun and build for the team :)


Guide Top

Runes

Going for a strong start i wanted to add mana and penetration so the harass is plenty and actually hurts earlygame.

Health +0,5%, HP-Reg and HP/Level for a bit extra HP in conjunction with masteries.

Also added a slight touch of speed ;)


Guide Top

Masteries

Here im going for a relatively tanky focus with some extra Magic-penetration well needed all throughout the game. Chosen to focus a bit extra speed here as well instead of cooldown. Will get decent cooldown anyways from items. Initiation is the main thing here, and a STRONG one at that.


Guide Top

Items

Well starting out with BoS 2HP-pots and 1MP-pot. Keeps me going up to 825 more gold for the Heart Of Gold. Bying it early for obvious reasons.
Then fix the Mercthreads. Go for chainvest b4 saphire if possible in the Glacial Shroud.

Abyssal goes before upgrading to Frozen Heart. Then Hextech for a bit xtra sustain and AP for the ult and Q to ad to the 70 from abyssal.

Now its time to complete the Deep Impact. Go for Randuins Omen and then finish the Wota.

If long game or lots of gold try picking up a Rabadons as a finale for more Impact ;)